An Augmented Reality Prototype for supporting IoT-based Educational Activities for Energy-efficient School Buildings

4. Education 0202 electrical engineering, electronic engineering, information engineering 02 engineering and technology 7. Clean energy
DOI: 10.1016/j.entcs.2019.04.012 Publication Date: 2019-05-13T15:25:15Z
ABSTRACT
The use of Augmented Reality (AR) technologies is currently being investigated in numerous and diverse application domains. In this work, we discuss the ways which are integrating AR into educational in-class activities for GAIA project, aiming to enhance existing tools that target behavioral changes towards energy efficiency schools. We combine real-time IoT data from a sensing infrastructure inside fleet school buildings with software running on tablets smartphones, as companions set lab aimed at promoting awareness STEM context. also utilize means ease access simplify device maintenance. report design current status our implementation, describing functionality context applications, while relaying experiences such domain.
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