Simulations of radiation-damaged 3D detectors for the Super-LHC
Radiation hardness
Device simulation
0103 physical sciences
LHC
Pixel detector
ATLAS
3D detectors
01 natural sciences
7. Clean energy
DOI:
10.1016/j.nima.2008.03.100
Publication Date:
2008-04-02T16:36:30Z
AUTHORS (7)
ABSTRACT
Abstract Future high-luminosity colliders, such as the Super-LHC at CERN, will require pixel detectors capable of withstanding extremely high radiation damage. In this article, the performances of various 3D detector structures are simulated with up to 1 × 10 16 1 MeV- n eq / cm 2 radiation damage. The simulations show that 3D detectors have higher collection efficiency and lower depletion voltages than planar detectors due to their small electrode spacing. When designing a 3D detector with a large pixel size, such as an ATLAS sensor, different electrode column layouts are possible. Using a small number of n + readout electrodes per pixel leads to higher depletion voltages and lower collection efficiency, due to the larger electrode spacing. Conversely, using more electrodes increases both the insensitive volume occupied by the electrode columns and the capacitive noise. Overall, the best performance after 1 × 10 16 1 MeV- n eq / cm 2 damage is achieved by using 4–6 n + electrodes per pixel.
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