A Medical Ontology Informed User Experience Taxonomy to Support Co-creative Workflows for Authoring Mixed Reality Medical Education Spaces
Repurposing
DOI:
10.23919/ilrn52045.2021.9459388
Publication Date:
2021-06-28T18:22:39Z
AUTHORS (5)
ABSTRACT
Curriculum size constantly challenges healthcare education and training. Technology enhanced, immersive educational content like Virtual, Augmented, or Mixed Reality (VR/AR/MR collectively XR) aims to facilitate knowledge retention skills acquisition in the sector. Core challenge this effort is increasing costs, time resources, required for designing developing XR content. An approach address participatory design methods. Co-creation approaches distribute burden of development amongst educators' community decentralized bottoms-up creation. This requires data modeling that digital asset discoverability, reusability consumption through visual authoring tools. work describes conceptualization implementation a UX taxonomy annotating AR/VR/MR at level maximum repurposing capacity. A brainstorming session between technology experts was conducted conceptual details terms were described. The Simple Knowledge Organization System (SKOS) vocabulary utilized organize devised link it with existing medical ontology terms, formulating an RDF endpoint nominated ENTICE ontology. able properties structure can annotate contextually encapsulate any asset. example such term described presented as proof application. semantic modelling implemented directly applicable previously proposed subsequent environment could resource from non-technical experts.
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