Contact2Grasp: 3D Grasp Synthesis via Hand-Object Contact Constraint
Generality
Representation
Grippers
DOI:
10.24963/ijcai.2023/117
Publication Date:
2023-08-11T08:31:30Z
AUTHORS (7)
ABSTRACT
3D grasp synthesis generates grasping poses given an input object. Existing works tackle the problem by learning a direct mapping from objects to distributions of poses. However, because physical contact is sensitive small changes in pose, high-nonlinear between object representation valid considerably non-smooth, leading poor generation efficiency and restricted generality. To challenge, we introduce intermediate variable for areas constrain generation; other words, factorize into two sequential stages assuming that are fully constrained maps: 1) first learn map generate potential maps grasps; 2) then Further, propose penetration-aware optimization with generated contacts as consistency constraint refinement. Extensive validations on public datasets show our method outperforms state-of-the-art methods regarding various metrics.
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