Countenance Evaluation of Virtual Reality (VR) Implementation in Machining Technology Courses
T Technology (General)
0502 economics and business
05 social sciences
370
Virtual Reality
T1-995
Countenance Evaluation
TA1-2040
Engineering (General). Civil engineering (General)
Technology (General)
Machining Technology
DOI:
10.37385/jaets.v4i2.1917
Publication Date:
2023-06-06T06:44:52Z
AUTHORS (7)
ABSTRACT
This study aims to evaluate whether virtual reality (VR) learning media can be used in Machining Technology courses which are practical but implemented virtually. The research using the Stake Countenance evaluation method was carried out at Department of Mechanical Engineering FT-UNP July-December 2021 semester with 60 students as subjects. mix by sequential explanatory design. is collection quantitative and qualitative data that sequentially. Data related antecedents, transaction, outcomes phases were collected questionnaires, interviews, observations. begins developing VR materials field then applied learning. Then first stage next or second qualitative. result showed this application help understand theory introducing machine tool operations have not been able run machine. imply students’ process should enjoyable also influence existing practices Student-Centered Learning. novelty technology, especially practice course, it reference for educator consider implementing technology will contribute knowledge various instructional
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