VRL3: A Data-Driven Framework for Visual Deep Reinforcement Learning

FOS: Computer and information sciences Computer Science - Machine Learning Computer Science - Robotics Artificial Intelligence (cs.AI) Computer Science - Artificial Intelligence Computer Vision and Pattern Recognition (cs.CV) Computer Science - Computer Vision and Pattern Recognition 0202 electrical engineering, electronic engineering, information engineering 02 engineering and technology Robotics (cs.RO) Machine Learning (cs.LG)
DOI: 10.48550/arxiv.2202.10324 Publication Date: 2022-01-01
ABSTRACT
41 pages, camera-ready final version, accepted to NeurIPS 2022<br/>We propose VRL3, a powerful data-driven framework with a simple design for solving challenging visual deep reinforcement learning (DRL) tasks. We analyze a number of major obstacles in taking a data-driven approach, and present a suite of design principles, novel findings, and critical insights about data-driven visual DRL. Our framework has three stages: in stage 1, we leverage non-RL datasets (e.g. ImageNet) to learn task-agnostic visual representations; in stage 2, we use offline RL data (e.g. a limited number of expert demonstrations) to convert the task-agnostic representations into more powerful task-specific representations; in stage 3, we fine-tune the agent with online RL. On a set of challenging hand manipulation tasks with sparse reward and realistic visual inputs, compared to the previous SOTA, VRL3 achieves an average of 780% better sample efficiency. And on the hardest task, VRL3 is 1220% more sample efficient (2440% when using a wider encoder) and solves the task with only 10% of the computation. These significant results clearly demonstrate the great potential of data-driven deep reinforcement learning.<br/>
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