Few is More: Task-Efficient Skill-Discovery for Multi-Task Offline Multi-Agent Reinforcement Learning

FOS: Computer and information sciences Computer Science - Machine Learning Artificial Intelligence (cs.AI) Computer Science - Artificial Intelligence Computer Science - Multiagent Systems Machine Learning (cs.LG) Multiagent Systems (cs.MA)
DOI: 10.48550/arxiv.2502.08985 Publication Date: 2025-01-01
ABSTRACT
As a data-driven approach, offline MARL learns superior policies solely from offline datasets, ideal for domains rich in historical data but with high interaction costs and risks. However, most existing methods are task-specific, requiring retraining for new tasks, leading to redundancy and inefficiency. To address this issue, in this paper, we propose a task-efficient multi-task offline MARL algorithm, Skill-Discovery Conservative Q-Learning (SD-CQL). Unlike existing offline skill-discovery methods, SD-CQL discovers skills by reconstructing the next observation. It then evaluates fixed and variable actions separately and employs behavior-regularized conservative Q-learning to execute the optimal action for each skill. This approach eliminates the need for local-global alignment and enables strong multi-task generalization from limited small-scale source tasks. Substantial experiments on StarCraftII demonstrates the superior generalization performance and task-efficiency of SD-CQL. It achieves the best performance on $\textbf{10}$ out of $14$ task sets, with up to $\textbf{65%}$ improvement on individual task sets, and is within $4\%$ of the best baseline on the remaining four.
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