Austin B. Whittaker
ORCID:
0000-0002-1866-4927
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About
Contact & Profiles
Research Areas
- Genomics and Chromatin Dynamics
- Experimental Learning in Engineering
- Virtual Reality Applications and Impacts
- Chromosomal and Genetic Variations
- Genomics and Phylogenetic Studies
- Innovative Teaching Methods
Wellcome Trust
2001
D. R. Bentley
Panos Deloukas
Andrew Dunham
Lisa French
Simon G. Gregory
and 95
more
Sean Humphray
Andrew J. Mungall
M. T. Ross
Emma Carter
Ian Dunham
Carol Scott
Kevin J. Ashcroft
Alexandre Atkinson
K. Aubin
David Beare
Graeme Bethel
Nicola Brady
Jack Brook
D. C. Burford
W. Burrill
Christine Burrows
Adam P. Butler
C. Carder
Joseph J. Catanese
Christopher Clee
S. M. Clegg
V. Cobley
Alison J. Coffey
Charlotte G. Cole
John Collins
Jen S. Conquer
Rachel Cooper
K. M. Culley
Elisabeth Dawson
Frances L. Dearden
Richard Durbin
Pieter J. de Jong
Pawandeep Dhami
M. E. Earthrowl
Carol A. Edwards
Richard S. Evans
Christopher Gillson
Jilur Ghori
L. Green
Rhian Gwilliam
Karen Halls
S. Austin Hammond
Georgina L. Harper
Rosemary Heathcott
Jane L. Holden
Eric Holloway
Barbara Hopkins
P. J. Howard
Gareth R. Howell
Elizabeth J. Huckle
Jaime Hughes
Paul J. Hunt
Sarah Hunt
M. Izmajlowicz
C. Jones
Shirin S. Joseph
Gavin K. Laird
Cordelia F. Langford
Minna Lehväslaiho
M. Leversha
O. T. McCann
Louise McDonald
Jennifer McDowall
G. Maslen
D. Mistry
Nicholas Κ. Moschonas
Vassos Neocleous
Danita M. Pearson
K. Phillips
Keith Porter
S. R. Prathalingam
Y. Ramsey
S. A. Ranby
Catherine M. Rice
Jane Rogers
Layne Rogers
Theologia Sarafidou
Duncan Scott
G. J. Sharp
Charles Shaw‐Smith
Luc J Smink
Carol Soderlund
Elizabeth C. Sotheran
Helen E. Steingruber
John Sulston
Amy Taylor
Ruth Taylor
A. Thorpe
Emma Tinsley
Georgina Warry
Austin B. Whittaker
Pamela Whittaker
S. Williams
T. E. Wilmer
Richard Wooster
10.1038/35057165
article
EN
Nature
2001-02-15
The Virtual Access to STEM Careers (VASC) project is an intertwined classroom and virtual reality (VR) curricular program for third through fourth graders. Elementary school students learn about take on the roles responsibilities of occupations authentic, problem-based tasks with physical kits immersive VR environments. This article reports a round curriculum environment development in-classroom experimentation that was guided by preliminary results gathered from our initial VASC prototyping...
10.1109/mcg.2024.3361002
article
EN
IEEE Computer Graphics and Applications
2024-03-01
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