- Innovative Human-Technology Interaction
- Data Visualization and Analytics
- Persona Design and Applications
- Technology Use by Older Adults
- Video Analysis and Summarization
- Complex Network Analysis Techniques
- Software Engineering Research
- Software Engineering Techniques and Practices
- Medical Coding and Health Information
- Behavioral Health and Interventions
- Context-Aware Activity Recognition Systems
- Sustainable Design and Development
- Mobile Health and mHealth Applications
- Categorization, perception, and language
- Biomedical and Engineering Education
- Spatial Cognition and Navigation
- Sleep and Wakefulness Research
- Personal Information Management and User Behavior
- Genetics, Bioinformatics, and Biomedical Research
- Animal and Plant Science Education
- Color perception and design
- Multimedia Communication and Technology
- Urban Green Space and Health
- Software System Performance and Reliability
- Team Dynamics and Performance
Autodesk (Canada)
2021-2024
Autodesk (United States)
2021
University of Calgary
2011-2020
Data surrounds each and every one of us in our daily lives, ranging from exercise logs, to archives interactions with others on social media, online resources pertaining hobbies. There is enormous potential for use these data understand ourselves better make positive changes lives. Visualization (Vis) visual analytics (VA) offer substantial opportunities help individuals gain insights about themselves, their communities interests; however, designing tools support analysis non-professional...
Motivation is a key factor for introducing and maintaining healthy changes in behaviour. However, typical visualization methods (e.g., bar-, pie-, line charts) hardly motivate individuals. We investigate how plant---a living visualization---whose health relies on the plant owner's level of activity, can engage people tracking self-reflecting their fitness data. To address this question, we designed, implemented, studied Go & Grow, that receives water proportionally to its activity. Our...
We explore how the lens of fictional superpowers can help characterize visualizations empower people and provide inspiration for new visualization systems. Researchers practitioners often tout visualizations' ability to "make invisible visible" "enhance cognitive abilities." Meanwhile superhero comics other modern fiction depict characters with similarly fantastic abilities that allow them see interpret world in ways transcend traditional human perception. investigate intersection these...
Experiential Views is a proof-of-concept in which we explore method of helping architects and designers predict how building occupants might experience their designed spaces using AI technology based on Vision-Language Models. Our prototype evaluates space pre-trained model that fine-tuned with photos renders building. These images were evaluated labeled preliminary set three human-centric dimensions characterize the Social, Tranquil, Inspirational qualities scene. We developed floor plan...
Software is typically developed incrementally and released in stages. Planning these releases involves deciding which features of the system should be implemented for each release. This a complex planning process involving numerous trade-offs-constraints factors that often make decisions difficult. Since success product depends on this plan, it important to understand trade-offs between different release plans order an informed choice. We present STRATOS, tool simultaneously visualizes...
We present Activity River, a personal visualization tool which enables individuals to plan, log, and reflect on their self-defined activities. are interested in supporting this type of reflective practice as prior work has shown that reflection can help people plan manage time effectively. Hence, we designed River based five design goals (visualize historical contextual data, facilitate comparison achievements, engage viewers with delightful visuals, support authorship, enable flexible...
For this demo, we will show two interactive visualizations: Energy Futures and Pipeline Incidents. We designed developed these visualizations as part of an open data initiative that aims to create help make Canada's energy publicly accessible, transparent, understandable. This work was conducted in collaboration with the National Board Canada (NEB) a visualization software development company, VizworX.
Video conferencing commonly employs a video portal metaphor to connect individuals from remote spaces. In this work, we explore an alternate metaphor, shared depth-mirror, where images of two spaces are fused into single shared, depth-corrected space. We realize in OneSpace, the space respects virtual spatial relationships between people and objects as if all parties were looking at mirror together. report preliminary observations OneSpace's use, noting that it encourages cross-site,...
The remote work ecosystem is transforming patterns of communication between teams and individuals located at distance. Particularly, the absence certain subtle cues in current tools may hinder an online's meeting outcome by negatively impacting attendees' overall experience and, often, make them feeling disconnected. problem here might be due to fact that fall short capturing it. To partly address this, we developed online platform-MeetCues-with aim supporting during meetings. MeetCues a...
In creating SkyGlyphs, our goal was to develop a data visualization that could possibly capture people's attention and spark their curiosity explore dataset. This work inspired by mingling of research including serendipitous interactions, visualizations for public displays, personal visualizations. SkyGlyphs is nonconventional whimsical visualization, depicting datapoints as animated balloons in space. We designed it encourage non-experts casually browse the contents repository through...
Sleep scientists have extensively validated the continuity hypothesis, according to which our dreams reflect what happens during waking life. Yet, only a few attempts been made increase general public’s awareness about benefits of dream analysis in better understanding and improving daily We designed “The Dreamcatcher,” an interactive visual tool that explores link between life through collection reports. conducted user study with 154 participants found 25% number people believing can...
We report a study investigating the viability of using interactive visualizations to aid architectural design with building codes. While have been used support general exploration, existing computational solutions treat codes as separate from, rather than part of, process, creating challenges for architects. Through series participatory studies professional architects, we found that promising potential exploration and sensemaking in early stages by providing feedback about allowances...
In creating SkyGlyphs, our goal was to develop a data visualization that could possibly capture people's attention and spark their curiosity explore dataset. This work inspired by mingling of research including serendipitous interactions, visualizations for public displays, personal visualizations. SkyGlyphs is nonconventional whimsical visualization, depicting datapoints as animated balloons in space. We designed it encourage non-experts casually browse the contents repository through...