Radu Vasiu

ORCID: 0000-0003-1185-1997
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About
Contact & Profiles
Research Areas
  • Online Learning and Analytics
  • Open Education and E-Learning
  • E-Learning and Knowledge Management
  • Mobile Learning in Education
  • Online and Blended Learning
  • Video Analysis and Summarization
  • Augmented Reality Applications
  • Semantic Web and Ontologies
  • Multimedia Communication and Technology
  • Usability and User Interface Design
  • Web and Library Services
  • Advanced Image and Video Retrieval Techniques
  • Image Retrieval and Classification Techniques
  • IoT and Edge/Fog Computing
  • Impact of Technology on Adolescents
  • Innovative Teaching and Learning Methods
  • Virtual Reality Applications and Impacts
  • Educational Innovations and Challenges
  • Higher Education Governance and Development
  • Digital literacy in education
  • 3D Surveying and Cultural Heritage
  • Innovations in Educational Methods
  • Innovative Educational Technologies
  • Image and Signal Denoising Methods
  • Educational Games and Gamification

Polytechnic University of Timişoara
2016-2025

Digital imaging is omnipresent nowadays due to the expansion of mobile device industry and its use cases. However, diversity sensors hardware limitations often lead images not meeting desired quality standards. To counteract this, significant research has been invested in image de-noising sharpening enhance captured images, making an integral step professional processing. Nonetheless, certain challenges persist, including frequent occurrence over-enhancement parts image, giving rise...

10.1109/access.2023.3301453 article EN cc-by-nc-nd IEEE Access 2023-01-01

The paper has the main aim to present experience of Politehnica University Timișoara in context its participation one European Universities Alliances consortium over last 4 years. subjets addressed regarding co-creation principles teaching, learning and research are presented. Another key issue is further development Open Education, Science Innovation experiences strategies nine partner universities. important challenge faced by our Alliance digitalization strategy consortium, involving...

10.5334/uproc.167 article EN cc-by Ubiquity Proceedings 2025-01-27

Digital storytelling platforms have proven to be a great way of bringing cultural heritage closer people. What lacks is deeper understanding the user experience such systems, especially in multi-platform digital storytelling. For last three years, we been developing project called Spotlight Heritage Timisoara, which at its core platform for city Timisoara (Romania), soon European Capital Culture 2023. The consists website, mobile applications, and interactive museographic street exhibitions....

10.3390/math9212678 article EN cc-by Mathematics 2021-10-22

Computer Vision is a cross-research field with the main purpose of understanding surrounding environment as closely possible to human perception. The image processing systems continuously growing and expanding into more complex systems, usually tailored certain needs or applications it may serve. To better serve this purpose, research on architecture design such also important. We present End-to-End Framework, an open-source solution that aims support researchers teachers within vast field....

10.3390/s21113691 article EN cc-by Sensors 2021-05-26

Edges are a basic and fundamental feature in image processing, that used directly or indirectly huge amount of applications. Inspired by the expansion resolution processing power dilated convolution techniques appeared. Dilated have impressive results machine learning, we discuss here idea dilating standard filters which edge detection algorithms. In this work try to put together all our previous current using instead classical one. We compare algorithms proposed dilation with original...

10.3390/app112210716 article EN cc-by Applied Sciences 2021-11-13

With the interest and attention that Blockchain Distributed Ledger Technologies (DLTs) have recently demanded, technology is advancing at a very high rate. investors applications in wide variety of fields, lot funding efforts are being driven into bringing to everyday use. The community companies coming up with new ways collaborate, which makes blockchain ecosystem evolve full tilt. Consequently, this paper's aim review academic grey literature provide readers information about evolution,...

10.18662/brain/11.1/15 article EN BRAIN BROAD RESEARCH IN ARTIFICIAL INTELLIGENCE AND NEUROSCIENCE 2020-03-17

Virtual reality engages participants through immersive experiences of imaginary or real three-dimensional physical environments. The combination globalization and technology is transforming the international economy, altering demand for skills knowledge required from today's university graduates. To improve students' we have developed in last ten years TalkTech project, as an open virtual mobility, a project based learning with aim creating multimedia artefact. 2017 study examines how...

10.1109/icalt.2018.00008 article EN 2018-07-01

Testing the usability of a Moodle-based learning platform has been done many times before. Countless case-studies have identified weak points in ever popular open-source system and sometimes, found solutions. Comparisons were made with other management systems (LMS), either commercial or free open-source, mixed results. These comparisons usually employed as tools for choosing one LMS over another, preliminary phase adopting developing new e-learning platform. However, if already exists,...

10.1109/sisy.2015.7325391 article EN 2015-09-01

Computer Vision is a cross research field with the main purpose of understanding surrounding environment as closely possible to human perception. In addition on techniques and algorithms that enhance capabilities system, architecture design such systems also important. this paper we present an End-to-End Framework open-source solution, based Python programming language, aims support researchers in field. The focus framework configurability scalability system continuous need add new or...

10.1109/isetc50328.2020.9301078 article EN 2022 International Symposium on Electronics and Telecommunications (ISETC) 2020-11-05

Current research proves that using a virtual campus as learning management system (LMS) can increase the students' sense of community and enhance student performance, all while LMSs have become main component how traditional teaching universities interact online with their students. We developed our university CVUPT continuously since 2008, based on new technological developments but also Open Education Tools. Since is research-oriented university, we used data to inform guide an LMS review...

10.1109/icalt.2017.149 article EN 2017-07-01

Current research and practical organizational approaches to knowledge management indicate that better tools need be considered facilitate in the digital age, especially when face communication is difficult implement due scale or distance. The authors propose a implementation can help medium large organizations improve information transfer between expert employees given field those who learn. This solution web-based interactive video platform allowing creation of rich annotated modularly...

10.1016/j.sbspro.2014.02.510 article EN Procedia - Social and Behavioral Sciences 2014-03-01

<p class="apa">In the recent years, globalization and massification of video education offer involved more eLearning scenarios within universities. This article refers to interactive proposes an overview it. We analyze background information, regarding campus used in virtual universities around world, MOOC movement last year, related platforms (education) field. At same time, we pay particular attention technical aspects video: defining concept, types metadata, media fragments...

10.5539/ies.v9n3p24 article EN cc-by International Education Studies 2016-02-21

Using Open Educational Resources (OER) provides opportunities for collaboration both in the classroom and beyond. Started 2008 gathering momentum over past two years, now an online phenomenon, MOOCs (Massive Online Courses) reunite different perspectives a globalized learning. The paper analyses use of OER study cases Romanian universities. Several initiatives resulted from 1000 academia involved DidaTec lifelong learning training higher education teachers technical sciences engineering...

10.1109/icwoal.2014.7009243 article EN 2014-11-01

4 <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">th</sup> Generation Long Term Evolution (4G LTE) networks are in commercial service most countries around the globe, or about to be launched into service. Given that LTE is become global wireless technology of choice, these have operate any conceivable environment. In doing so, their backhaul transport served by a wide variety built on mix technologies and equipments, carrying user signaling...

10.1109/iccp.2015.7312715 article EN 2015-09-01

10.4316/aece.2013.03004 article EN cc-by-nc-nd Advances in Electrical and Computer Engineering 2013-01-01

NB-PLC (narrowband power line communication) is a method of data communication that involves superimposing relatively high-frequency signal (9 kHz to 500 kHz), which contains data, onto the grid’s low frequency (50 60 Hz) signal. While using existing grid as transmission medium convenient, was not designed for this purpose, leading challenges such conducted emissions and infrastructure limitations. To overcome these technical challenges, passive filters are necessary. This article presents...

10.3390/app13116821 article EN cc-by Applied Sciences 2023-06-04
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