Saskia Van der Oord

ORCID: 0000-0003-2771-0187
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About
Contact & Profiles
Research Areas
  • Attention Deficit Hyperactivity Disorder
  • Child and Adolescent Psychosocial and Emotional Development
  • Children's Physical and Motor Development
  • Behavioral and Psychological Studies
  • Autism Spectrum Disorder Research
  • Neural and Behavioral Psychology Studies
  • Cognitive Abilities and Testing
  • Functional Brain Connectivity Studies
  • Educational and Psychological Assessments
  • Family and Disability Support Research
  • Sleep and related disorders
  • EEG and Brain-Computer Interfaces
  • Motivation and Self-Concept in Sports
  • Traumatic Brain Injury Research
  • Infant Development and Preterm Care
  • Maternal Mental Health During Pregnancy and Postpartum
  • Posttraumatic Stress Disorder Research
  • Homelessness and Social Issues
  • Child Abuse and Trauma
  • Mental Health Research Topics
  • Mindfulness and Compassion Interventions
  • Child Therapy and Development
  • Resilience and Mental Health
  • Diverse Education Studies and Reforms
  • COVID-19 and Mental Health

KU Leuven
2016-2025

University of Amsterdam
2014-2023

VIB-KU Leuven Center for Brain & Disease Research
2021-2023

Leiden University
2023

Bohn Stafleu van Loghum (Netherlands)
2020-2021

Dialyse Centrum Groningen
2021

Nieuwegein Fonds
2020

University of Southampton
2013

Vrije Universiteit Amsterdam
2011

E Ink (South Korea)
2008

This study evaluated the effectiveness of an 8-week mindfulness training for children aged 8-12 with ADHD and parallel mindful parenting their parents. Parents (N = 22) completed questionnaires on child's ODD symptoms, own stress, parental overreactivity, permissiveness awareness before, immediately after at follow-up. Teachers reported behavior child. A within-group waitlist was used to control effects time repeated measurement. Training delivered in group format. There were no significant...

10.1007/s10826-011-9457-0 article EN cc-by-nc Journal of Child and Family Studies 2011-02-01

The aim of the present study was to examine parental experiences homeschooling during COVID-19 pandemic in families with or without a child mental health condition across Europe. included 6720 parents recruited through schools, patient organizations and social media platforms (2002 4718 without) from seven European countries: UK (n = 508), Sweden 1436), Spain 1491), Belgium Netherlands 324), Germany 1662) Italy 794). Many reported negative effects for themselves their child, many found be...

10.1007/s00787-020-01706-1 article EN cc-by European Child & Adolescent Psychiatry 2021-01-07

Introduction Executive functions (EFs) training interventions aimed at ADHD-symptom reduction have yielded mixed results. Generally, these focus on a single cognitive domain (e.g., working memory [WM], inhibition, or cognitive-flexibility). However, evidence suggests that most children with ADHD show deficits multiple EFs, and EFs are largely related to different brain regions. Therefore, might be potentially more effective strategy reduce EF-related symptoms. Methods Eighty-nine clinical...

10.1371/journal.pone.0121651 article EN cc-by PLoS ONE 2015-04-06

The coronavirus disease 2019 (COVID-19) pandemic is creating unprecedented challenges at every level of society. Individuals with neurodevelopmental disorders, such as attention-deficit hyperactivity disorder (ADHD), are particularly vulnerable to the distress caused by and physical distancing measures, they might display increased behavioural problems. crisis also poses several important questions for clinicians on how best deliver care within new restrictions. Therefore, European ADHD...

10.1016/s2352-4642(20)30110-3 article EN other-oa The Lancet Child & Adolescent Health 2020-04-17

This study examined the benefits of adding game elements to standard computerized working memory (WM) training. Specifically, it whether would enhance motivation and training performance children with ADHD, improve efficacy. A total 51 ADHD aged between 7 12 years were randomly assigned WM in a gaming format or regular that was not format. Both groups completed three weekly sessions Children using version showed greater (i.e., more time training), better sequences reproduced fewer errors),...

10.1089/cyber.2009.0206 article EN Cyberpsychology Behavior and Social Networking 2010-07-23

Visual-spatial Working Memory (WM) is the most impaired executive function in children with Attention-Deficit/Hyperactivity Disorder (ADHD). Some suggest that deficits functioning are caused by motivational deficits. However, there no studies investigate effects of motivation on visual-spatial WM with- and without ADHD. Studies examining this functions other than WM, show inconsistent results. These inconsistencies may be related to differences reinforcement used. The different reinforcers...

10.1007/s10802-011-9601-8 article EN cc-by-nc Journal of Abnormal Child Psychology 2011-12-20

This pilot study tested the short- and long-term efficacy (9 weeks follow-up) of an executive functioning (EF) remediation training with game elements for children ADHD in outpatient clinical setting, using a randomized controlled wait-list design. Furthermore, subsample, that is, those treated methylphenidate, additive effects EF were assessed.A total 40 (aged 8-12 years) to or wait-list. The consisted 25-session inhibition, cognitive flexibility, working memory. Treatment outcome was...

10.1177/1087054712453167 article EN Journal of Attention Disorders 2012-08-09

Background: The need for accessible and motivating treatment approaches within mental health has led to the development of an Internet-based serious game intervention (called “Plan-It Commander”) as adjunct usual children with attention-deficit/hyperactivity disorder (ADHD). Objective: aim was determine effects Plan-It Commander on daily life skills ADHD in a multisite randomized controlled crossover open-label trial. Methods: Participants (N=170) this 20-week trial had diagnosis...

10.2196/jmir.5173 article EN cc-by Journal of Medical Internet Research 2016-02-16

The need for engaging treatment approaches within mental health care has led to the application of gaming existing behavioral training programs (i.e., gamification). Because children with attention deficit/hyperactivity disorder (ADHD) tend have fewer problems concentration and engagement when playing digital games, applying game technologies design complement may be a useful means engage this population in their treatment. Unfortunately, gamified currently available ADHD been limited...

10.1089/g4h.2015.0021 article EN Games for Health Journal 2015-09-01

In the area of childhood attention-deficit hyperactivity disorder, there is an urgent need for new, innovative, and child-focused treatments. A computerized executive functioning training with game elements aimed at enhancing self-control was developed. The first results are promising, next steps involve replication larger samples, evaluating transfer effects to daily life, motivation through more gaming elements.

10.1089/g4h.2013.0004 article EN Games for Health Journal 2013-02-01

Background Practice guidelines for childhood posttraumatic stress disorder ( PTSD ) recommend trauma‐focused psychotherapies, mainly cognitive behavioral therapy CBT ). Eye movement desensitization and reprocessing EMDR is a brief trauma‐focused, evidence‐based treatment in adults, but with few well‐designed trials involving children adolescents. Methods We conducted single‐blind, randomized trial three arms n = 103): 43), Cognitive Behavior Writing Therapy CBWT ; 42), wait‐list WL 18)....

10.1111/jcpp.12768 article EN Journal of Child Psychology and Psychiatry 2017-06-28
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