- Mobile Health and mHealth Applications
- Technology Use by Older Adults
- Telemedicine and Telehealth Implementation
- Personal Information Management and User Behavior
- Digital Mental Health Interventions
- Innovative Human-Technology Interaction
- Innovative Approaches in Technology and Social Development
- Cognitive Functions and Memory
- Context-Aware Activity Recognition Systems
- Physical Activity and Health
- Diabetes Management and Research
- Tactile and Sensory Interactions
- Usability and User Interface Design
- Traumatic Brain Injury Research
- Assistive Technology in Communication and Mobility
- Chronic Disease Management Strategies
- Mental Health and Patient Involvement
- Health Literacy and Information Accessibility
- Healthcare innovation and challenges
- Gaze Tracking and Assistive Technology
- Dementia and Cognitive Impairment Research
- Persona Design and Applications
- Interprofessional Education and Collaboration
- Innovation, Technology, and Society
- Health disparities and outcomes
University of Strathclyde
2015-2024
University of the Highlands and Islands
2023
Royal United Hospital
2023
University of Bath
2023
University Ucinf
2015-2016
University of Glasgow
2006-2015
University of Limerick
2004-2006
Digital health has the potential to support care delivery for chronic illness. Despite positive evidence from localized implementations, new technologies have proven slow become accepted, integrated, and routinized at scale.The aim of our study was examine barriers facilitators implementation digital scale through evaluation a £37m national program: ‟Delivering Assisted Living Lifestyles Scale" (dallas) 2012-2015.The longitudinal qualitative, multi-stakeholder, study. The methods included...
Abstract Objective To identify implementation lessons from the United Kingdom Delivering Assisted Living Lifestyles at Scale (dallas) program—a large-scale, national technology program that aims to deliver a broad range of digital services and products public promote health well-being. Materials Methods Prospective, longitudinal qualitative research study investigating processes. Qualitative data collected includes semi-structured e-Health Implementation Toolkit–led interviews...
An increase in the ageing UK population is leading to new ways of looking at how we deliver health and social care services UK. The use assisted living technology (ALT) telecare already playing a part these models care. Yet despite current advances range networking capabilities home, ALT solutions have not been taken up as eagerly might anticipated. study reported here used scenario‐based focus groups with wide variety stakeholders home identify existing barriers successful uptake ALTs...
Re-Tracing the Past: exploring objects, stories, mysteries, was an exhibition held at Hunt Museum, in Limerick, Ireland from 9th--19th June 2003. We attempted to create that would be engaging experience for visitors, open avenues exploration, allow collection of visitor opinions,and add understanding material already Museum,rather than focus on "gee-whiz" technology. Thus our augmented environment completely hid technology view. A key objective faithful ethos and produce stand up scrutiny by...
Abstract: This article reviews advances during the past decade or so in telecare (ie, computer-supported social care at home). The need for is discussed along with how it relates to and health care. expected benefits of are also discussed. evolution technology reviewed, covering various system generations. capabilities present day covered, its advantages, limitations, barriers uptake. Recent evaluations exemplars user requirements presented, complemented by a discussion issues professional...
Evans, Wilson, Needham, and Brentnall (Citation2003) investigated memory aid use by people with acquired brain injury (ABI) found little of technological aids. The present study aims to investigate other aids strategies 10 years on, what predicts use. People ABI self-reported impairments (n = 81) completed a survey containing checklist, demographic questions questionnaires. Chi-square analysis showed that 18 were used significantly more in the current sample than Evans et al. (Citation2003)....
Technology for care at home is an important factor in supporting our ageing population. These technologies need to be both accessible and acceptable a wide variety of users if they are taken up successfully used people's homes. This paper describes the user-centered co-design
Multimodal interaction can make home care reminder systems more accessible to their users, most of whom are older and/or have sensory impairments. Existing research into the properties different notification modalities used younger participants rather than members population at which they aimed. This paper presents results a user study with adults that examined how affected (a) performance in card matching game and (b) effective were delivering information. Participants all aged over 50...
eHealth research employing technology and HCI to support wellbeing, recovery maintenance of conditions, has seen significant progress in recent years. However, such primarily focused on mobile "apps" running commercial smartphones. We believe that Tangible User Interfaces (TUIs) offer many physical interaction qualities would benefit the community. Yet, there is little combines two. Tangibles for Health will bring together leading researchers tangible user health explore potential tangibles...
Determining antimicrobial utilization patterns in hospitals can be a challenge given personnel and resource constraints with paper-based systems. A web-based application (APP) was developed South Africa to address this, building on recent point prevalence survey (PPS) using system. Consequently, there need test evaluate the ease of use newly app potential time saving versus methods for PPS. The findings used further refine APP.The tested large academic public hospital PPS Africa. During data...
In this paper we argue that Musicons, short samples from pieces of music are a useful way to present private but memorable reminder messages. We investigated accuracy, memorability and response times for short, medium, long Musicons. User performance on the Musicons was also compared spoken reminders. The study consisted two sessions week apart. Quantitative measures were augmented with qualitative questions about associations memories. Overall, participants achieved high level accuracy...
Around 300 million people worldwide have asthma and prevalence is increasing. Self-management can be effective in improving a range of outcomes cost effective, but underutilised as treatment strategy. Supporting optimum self-management using digital technology shows promise, how best to do this not clear. We aimed develop an evidence based, theory informed, online resource support adults with asthma, called 'Living well Asthma', part the RAISIN (Randomized Trial Asthma Internet...
Prompting-based memory compensation is a potential application for smartwatches. This study investigated the usability and efficacy of Moto360 smartwatch as aid. Four community dwelling adults with difficulties following acquired brain injury (ABI) were included in an A-B-A single case experimental design study. Performance everyday tasks was tested over six weeks software provided during three four. Participants asked to use their usual aids strategies control phases (weeks 1–2, 5–6). Three...
There are approximately 6.5 million informal (unpaid) caregivers in the United Kingdom. Each caregiver plays a critical role society, supporting health and well-being of those who ill, disabled, or older need frequent support. Digital technologies becoming ubiquitous part everyday life for many, but little is known about real-world impact technology caring role, including abilities to address mental physical impacts caregiving.This study aims understand current future use caregivers, digital...
There are many sources of change within the domain home care. People have changing needs, beliefs, and preferences regarding their care plan how they might want to interact with existing emerging technologies. The devices services available user likely over time depending on a person's capabilities or location current available. resulting interaction methods can therefore also in accordance room location, displays, preferred modalities. Home systems need offer configuration possibilities...
Multimodal interaction can be used to make home care technology more effective and appropriate, particularly for people with sensory impairments. Previous work has revealed how disruptive notifications in different modalities are a home-based task, but not investigated unwanted might be. An experiment was conducted which evaluated the effects of when delivered textual, pictographic, abstract visual, speech, earcon, auditory icon, tactile olfactory modalities. It found that all tested, both...
Little is known about the factors which facilitate or impede large-scale deployment of health and well-being consumer technologies. The Living-It-Up project a digital intervention led by NHS 24, aiming to transform services delivery throughout Scotland. We conducted qualitative study affecting implementation services. collected range data during initial phase deployment, including semi-structured interviews (N = 6); participant observation sessions 5) meetings with key stakeholders 3). used...
Changing population demographics and technology developments have resulted in growing interest the potential of consumer-facing digital health. In United Kingdom, a £37 million (US $49 million) national health program delivering assisted living lifestyles at scale (dallas) aimed to deploy such technologies scale. However, little is known about how consumers value opportunities.This study explored consumers' perspectives on technologies, particularly mobile (mHealth), promote well-being by...
Humane care—which is an important design paradigm relevant for pervasive healthcare—means designing systems with care, keeping in mind both users and other stakeholders. Understanding human values a key factor creating any successful healthcare application essential to avoid dehumanizing stigmatizing users. By considering values, designers developers can create applications that better fit users' needs desires. The Designing Care 09 workshop aimed bring together researchers, designers,...