Caroline Claisse

ORCID: 0000-0003-4002-6136
Publications
Citations
Views
---
Saved
---
About
Contact & Profiles
Research Areas
  • Innovative Human-Technology Interaction
  • Museums and Cultural Heritage
  • Interactive and Immersive Displays
  • Technology Use by Older Adults
  • HIV/AIDS Research and Interventions
  • Cultural Heritage Management and Preservation
  • Participatory Visual Research Methods
  • Digital Mental Health Interventions
  • 3D Surveying and Cultural Heritage
  • Persona Design and Applications
  • Anxiety, Depression, Psychometrics, Treatment, Cognitive Processes
  • Mental Health Research Topics
  • ICT in Developing Communities
  • Mental Health and Patient Involvement
  • Heart Rate Variability and Autonomic Control
  • Mind wandering and attention
  • Media, Religion, Digital Communication
  • Mobile Health and mHealth Applications
  • Child and Adolescent Psychosocial and Emotional Development
  • Grief, Bereavement, and Mental Health
  • Focus Groups and Qualitative Methods
  • Music Therapy and Health
  • Dietary Effects on Health
  • Romani and Gypsy Studies
  • HIV, Drug Use, Sexual Risk

Newcastle University
2021-2025

University of Newcastle Australia
2024

Sciences Cognitives et Sciences Affectives
2017-2023

Université de Lille
2015-2023

Centre National de la Recherche Scientifique
2015-2023

Centre Hospitalier de Roubaix
2023

Sheffield Hallam University
2016-2021

Northumbria University
2019-2020

Université du Québec à Montréal
2015

Université de Montréal
2015

Tangible artifacts and embodied experiences are central to religious spiritual (R/S) practices, many HCI researchers interaction designers highlight the importance of materiality physicality in design. In this review paper, we bring these perspectives together examine 44 examples R/S tangible interactive (TIAs) from academia, art, industry, communities understand their specifics guide future research We analyze map out a design space for TIAs by matching identified characteristics with...

10.1145/3623509.3633353 article EN cc-by 2024-01-24

Supportive digital technologies for the community practice of Faith remain relatively under-explored in Human Computer Interaction (HCI). We report on interviews with 12 members a Buddhist UK who self-organized and used video-conferencing tools to connected their faith during COVID-19 pandemic, aiming understand how they adopted online while shaping new collective experiences. Findings from Reflexive Thematic Analysis were combined autoethnographic insights first author, also member....

10.1145/3544548.3581177 article EN 2023-04-19

This paper presents current research on the design and evaluation of tangible interaction within house museums – a particular type heritage site. Containers Stories was an interactive installation co-designed with volunteers at Bishops' House museum, one few surviving Tudor buildings in Sheffield, UK. Dating from 16th century, turned into museum 1970s for its historical social importance is now managed by community local who constantly needs to increase both visitors' interest awareness...

10.1080/14606925.2017.1352801 article EN cc-by The Design Journal 2017-07-28

We present and discuss the results of a qualitative study aimed at identifying what role interactive digital technologies could play in facilitating participation communities risk exclusion (particularly migrants refugees) cultural heritage-related activities. Culture heritage are known to be key factors fostering social inclusion, this has potential for contributing both wellbeing these institutions themselves. Through surveys interviews with two cohorts participants (cultural professionals...

10.1145/3328320.3328386 article EN 2019-06-03

We report on a Diary Study investigating daily practices of Self-care by seven UK adults living with Human Immunodeficiency Virus (HIV), to understand their routines, experiences, needs and concerns, informing technology design support well. advance developing HCI literature evidencing how digital tools for self-managing health do not meet the complex those long-term conditions, especially from marginalised communities. Our evaluation using as Design Probe responds calls study so that future...

10.1145/3491102.3501970 article EN CHI Conference on Human Factors in Computing Systems 2022-04-28

We present an interactive and multisensory intervention designed for a house museum. Digital technology holds great potential such heritage sites, but current use is limited to the pre- post-visit experience. Interviews with museum professionals highlighted their concerns about placed in historic houses suggested four design principles that we used carefully integrate technology, value of bespoke installation. The installation, Interactive Tableaux, shows novel digital storytelling where...

10.1109/digitalheritage.2018.8810099 article EN 2018-10-01

Community-based Mental Health (MH) organisations in the United Kingdom (UK) are facing challenges for sustaining in-person service delivery. Without empirical evidence that demonstrates value of a place-based approach MH recovery, and types resources needed to build nurturing spaces peer support, community-based will struggle maintain their physical spaces. We present insights from case study involving interviews with 20 students accessing support services at [Partnering organisation...

10.1016/j.socscimed.2024.116823 article EN cc-by Social Science & Medicine 2024-03-29

When thinking of arts in HCI, one might be tempted to keep one's eyes focused on prominent realms such as sketching for UX Design and design probes from participants. A closer look shows that practices go beyond this, involving a variety arts-based expressions by researchers, the researched third parties, e.g. graphic facilitators. Inspired Toselli's Sketchnote Army Travelling Sketchbook, researchers artists contributed 'Travelling Sketchbook Arts HCI', showcasing their practice HCI. The...

10.1145/3613905.3644069 article EN cc-by 2024-05-11

Just over ten years ago, research in Personal Informatics investigated the Quantified Self movement and highlighted potential pitfalls of using self-tracking technologies to improve one's life. Since then, a rich body work has contributed with critical views design considerations for designing health wellbeing. Most recently, HCI researchers have trend Spiritual but religious spiritual (R/S) contexts is rather limited, highlighting gap understanding how could be designed R/S practice. This...

10.1145/3656156.3663723 article EN Designing Interactive Systems Conference 2024-07-01

We assessed the sympathetic and parasympathetic activation associated to observation of Pantomime (i.e. mime use a tool) Intransitive gestures expressive) performed toward (e.g. comb "thinking") away from body key "come here") in group healthy participants while both pupil dilation (N = 31) heart rate variability 33; HF-HRV) were recorded. Large was observed body; whereas an increase vagal suppression but not those body. Our results suggest that space where people act when performing gesture...

10.1038/s41598-019-49318-3 article EN cc-by Scientific Reports 2019-09-06

This paper argues how a more reflective design practice that embraces critical discourses can transform interactive exhibition and therefore the museum visiting experience. Four framing arguments underpin our making: value of materiality, as an aesthetic experience, challenging authorized voice, heritage process. These were embodied through design, art craft into one at house museum. We draw from process discussing implications adopting approach informed by debates has on suggest three...

10.1145/3313831.3376689 article EN 2020-04-21

Studies examining the use of specific emotion regulation (ER) strategies in patients with severe alcohol disorder (AUD) are mainly focused on intergroup comparisons to detriment intragroup variability. Yet, these fact characterized by emotional deficits varying severity, and we seek identify different patterns ER people AUD during their first year abstinence.Based used a large sample AUD, applied cluster analysis existence subgroups using distinct adaptive nonadaptive strategies. To...

10.1093/alcalc/agad018 article EN Alcohol and Alcoholism 2023-02-24

Applications of Artificial Intelligence (AI) in the domain Personal Health Informatics (PHI) offer potential avenues for personalised treatment and support people living with long-term conditions, however, they also present a number ethical challenges. Whilst participatory approaches can help mitigate concerns by actively involving healthcare professionals, patients, other stakeholders design development, these are constrained limits epistemic standpoints risks posed extrapolation from...

10.1145/3600211.3604684 article EN 2023-08-08

Women from the Roma community experience significant health disparities during their pregnancy. Whilst Mobile Health (mHealth) technologies have potential to improve antenatal care experiences and outcomes, research on women ethnically marginalised backgrounds in developed countries remains limited. We report a series of Co-creation Workshops with 11 who settled North England. In this paper, we present thematic insights about needs pregnancy, perceptions attitudes towards digital inform...

10.1145/3613904.3642584 article EN cc-by 2024-05-11

Climate change poses unique challenges and opportunities for the design of human-centered smart buildings. Developments in innovative programmable materials can address some creating passive buildings whilst cultivating more responsible human-climate relationships. Yet, their potential context climate remains relatively underexplored by Human-Computer Interaction Human Building research communities. This workshop invites proposals that rethink physical human-data interactions our built...

10.1145/3656156.3658386 article EN Designing Interactive Systems Conference 2024-07-01

We report on a qualitative Group Survey study involving four healthcare professionals (HCPs) and eight people living with HIV who were recipients of care in the United Kingdom (UK). The survey aimed to bring participants' perspectives into dialogue establish consensus about how communication between HCPs delivering their patients could be improved context routine consultation. Responses from both parties anonymously collated, thematically analysed, shared back participants two subsequent...

10.1080/09540121.2023.2282034 article EN cc-by AIDS Care 2023-11-21

The aim of the study was to compare emotional information processing in patients with severe alcohol use disorder short-term abstinence (<1 month) and long-term (at least 6 months 9 years) control participants.We studied variation pupil diameter during presentation pictures human interactions associated positive, negative or neutral valences.Overall, results abstinent group revealed greater dilation regardless valence while pupillary response abstainers did not differ from group. More...

10.1093/alcalc/agw015 article EN Alcohol and Alcoholism 2016-03-23

In this Special Issue, we explore emerging theories, methods, and case studies focusing on co-design activities within between communities in cultural heritage contexts [...]

10.3390/mti7010001 article EN cc-by Multimodal Technologies and Interaction 2022-12-20

This research explores design opportunities where tangible interaction enables new ways to engage visitors with the stories and artefacts on display, not in a museum as such, but within house -- particular type of heritage site I noticed little attention from field design. The work sits between fields (e.g. exhibition design), heritage, technology HCI) it investigates how approach designing for museums may be different than conventional museums. unfolds through designerly explore potential...

10.1145/2839462.2854107 article EN 2016-02-14
Coming Soon ...