- Teaching and Learning Programming
- Gender and Technology in Education
- Child Development and Digital Technology
- Innovative Human-Technology Interaction
- Online Learning and Analytics
- Information Systems Education and Curriculum Development
- Art Education and Development
- Persona Design and Applications
- Innovative Teaching and Learning Methods
- Quantum Information and Cryptography
- Digital Games and Media
- BRCA gene mutations in cancer
- Quantum Computing Algorithms and Architecture
- Educational Research and Pedagogy
- Quantum-Dot Cellular Automata
- Participatory Visual Research Methods
- Innovations in Medical Education
- Educational Games and Gamification
- Health Sciences Research and Education
University of Chicago
2019-2024
University of Illinois Chicago
1992-2022
Illinois College
1992
The past decade has seen a growing number of culturally relevant K-8 computer science curricula. However, as teachers are the experts on their own classrooms, empowering them to customize instructional materials that draw cultural identities and personal experiences students can be powerful strategy. Unfortunately, this process challenging time-consuming.
Participatory design is an essential strategy for creating artifacts and experiences that reflect the voices of population being designed with. The participatory process can serve not only to research resulting but also as empowering activity those who participate. This paper explores how a context young participants enact voice their emerging identities reveals different activities have unique affordances supporting this identity enactment. Focusing on group 12 13-year-old African American...
In response to the growing call bring powerful ideas of computer science all learners, education decision makers, including teachers and administrators, are tasked with making consequential decisions on what curricula use. Often, these makers have not been trained in unfamiliar concepts taught tools used. This is especially true K–12 contexts where expertise less prevalent. To aid decision-making process around computing curricula, this article introduces TEC Rubric. The Rubric composed...
Quantum computing is poised to revolutionize some critical intractable problems; but fully take advantage of this computation, computer scientists will need learn program in a new way, with constraints. The challenge developing quantum curriculum for younger learners that two dominant approaches, teaching via the underlying physical phenomenon or mathematical operations emerge from those phenomenon, require extensive technical knowledge. Our goal extract essential insights principles and...
When designing learning environments and curricula for diverse populations, it is beneficial to connect with learners' cultural knowledge, the related interests, they bring context. To aid in design development of a computing curriculum identify these areas personal connection, we conducted series participatory sessions. The goal sessions was collect ideas around ways make instructional materials reflect interests voices learners. In this paper, examine how use techniques can advance our...
Background and Context Educators make consequential curricular decisions, often with little support, particularly as it relates to equity how support all students.Objective This paper investigates the use of a rubric educators evaluating computer science curricula, especially regards equity.Method Seventeen in-service elementary teachers evaluated curriculum without Teacher Accessibility, Equity, Content (TEC) Rubric. We examine teachers' responses prompts completed TEC Rubrics understand if...
There is a need for more K-12 computer science (CS) teachers. The to scale teacher professional development (PD) points the CS education community towards virtual learning, and prior work shows that in-person PD with diffuse schedule successful than condensed schedules. currently little research about schedule. pandemic served as forced opportunity explore design implementation of diffuse-scheduled two small, equally-sized cohorts middle school (grades 5-8) teachers; one from metropolitan...
The underrepresentation of women and minorities in the field computer science is well documented. Due to this lack representation, efforts broaden participation computing abound. One manner with which do through development culturally relevant curricula. Education literature encourages use techniques topics teach school content knowledge diverse groups as about populations. In addition, partnering students who will learn curriculum encouraged order co-develop ideas more students' interests...
Given the importance of broadening participation in field computing, goals supporting personal expression and developing a sense belonging must live alongside conceptual knowledge disciplinary expertise. Integrating opportunities for students to be creative how they enact computing ideas plays an important role when designing curricula. We examine student creativity, as expressed through theme use costumes, backdrops, narrative Scratch projects, is affected by using themed starter project....
For over 15 years, human genetics at the University of Illinois College Medicine Chicago (UICMC) was taught exclusively through lectures. In 1989–90 authors revised this course for graduating class 1993 in order to incorporate many features found a clerkship experience, such as oral presentations and exploration differential diagnoses patient cases. addition lectures, consisted small-group work concentrated blocks time, involving both library research project problem-based learning, each...