Patrick Reuter

ORCID: 0009-0006-9448-9725
Publications
Citations
Views
---
Saved
---
About
Contact & Profiles
Research Areas
  • 3D Shape Modeling and Analysis
  • Computer Graphics and Visualization Techniques
  • Interactive and Immersive Displays
  • Augmented Reality Applications
  • Advanced Numerical Analysis Techniques
  • 3D Surveying and Cultural Heritage
  • Virtual Reality Applications and Impacts
  • Image Processing and 3D Reconstruction
  • Advanced Vision and Imaging
  • Tactile and Sensory Interactions
  • Computational Geometry and Mesh Generation
  • Advanced Optical Imaging Technologies
  • Integrated Circuits and Semiconductor Failure Analysis
  • VLSI and Analog Circuit Testing
  • Human Motion and Animation
  • Teleoperation and Haptic Systems
  • Multimedia Communication and Technology
  • Speech and dialogue systems
  • Spatial Cognition and Navigation
  • Business Process Modeling and Analysis
  • Hand Gesture Recognition Systems
  • Optical measurement and interference techniques
  • Generative Adversarial Networks and Image Synthesis
  • AI in cancer detection
  • Robotics and Sensor-Based Localization

Université de Bordeaux
2005-2024

Monash University
2024

Laboratoire Bordelais de Recherche en Informatique
2013-2024

Institut Polytechnique de Bordeaux
2003-2024

Centre National de la Recherche Scientifique
2003-2024

Institut national de recherche en informatique et en automatique
2004-2023

École Supérieure des Technologies Industrielles Avancées
2005-2023

Universidad de las Fuerzas Armadas ESPE
2018

Centre de Recherche Inria Bordeaux - Sud-Ouest
2007-2015

University of Würzburg
2012

Plant pathogens are perceived by pattern recognition receptors, which activated upon binding to pathogen-associated molecular patterns (PAMPs). Ubiquitination and vesicle trafficking have been linked the regulation of immune signaling. However, little information exists about components involved in signaling mechanisms that regulate them. In this study, we identified Arabidopsis thaliana Exo70B2, a subunit exocyst complex mediates tethering during exocytosis, as target plant U-box–type...

10.1105/tpc.112.104463 article EN The Plant Cell 2012-11-01

Cultural heritage artifacts often contain details that are difficult to distinguish due aging effects such as erosion. We propose the revealing flashlight , a new interaction and visualization technique in spatial augmented reality helps reveal detail of artifacts. locally interactively augment physical artifact by projecting an expressive 3D highlights its features, based on analysis previously acquired geometry at multiple scales. Our novel simulates improves behavior flashlight: according...

10.1145/2611376 article EN Journal on Computing and Cultural Heritage 2014-06-01

This paper presents a method to consider given SOC with pin and peak power constraints, simultaneously (1) determine an optimal wrapper width for each core, (2) allocate pins cores (3) schedule core tests minimize the test completion time. For first time stated problem is formulated as restricted 3 dimensional bin-packing heuristic solution proposed.

10.1109/test.2002.1041747 article EN 2003-06-25

The authors describe new strategies where at-speed scan tests can be applied with internal PLL. They present techniques for optimizing ATPG across multiple clock domains and methodologies to combine both stuck-at-fault delay-test vectors into an effective test suite.

10.1109/mdt.2003.1232252 article EN IEEE Design & Test of Computers 2003-09-01

We present a new method for the multi-scale reconstruction of implicit surfaces with attributes from large unorganized point sets. The surface is reconstructed by subdividing global domain into overlapping local subdomains using perfectly balanced binary tree, reconstructing parts in non-disjunct subsets points variational techniques radial basis functions, and hierarchically blending together family functions called partition unity. inner nodes tree intermediate resolutions are obtained...

10.1109/smi.2004.1314490 article EN 2004-11-12

GeoTUI is a system designed for geophysicists that provides props as tangible user interface on tabletop vision-projection the selection of cutting planes geographical map subsoil model. Our allows to manipulate in same action and perception space since movement physical artifacts done thus constrained two dimensions. Consequently, it combines advantages spontaneous conditions interaction are commonly used their classical paper/pen/ruler environment with use powerful geological simulation...

10.1145/1347390.1347411 preprint EN 2008-02-18

Abstract We present a novel approach to the multi‐scale analysis of point‐sampled manifolds co‐dimension 1. It is based on variant Moving Least Squares, whereby evolution geometric descriptor at increasing scales used locate pertinent locations in scale‐space, hence name “Growing Squares”. Compared existing scale‐space methods, our first provide continuous solution space and scale dimensions, without requiring any parametrization, connectivity or uniform sampling. An important implication...

10.1111/j.1467-8659.2012.03174.x article EN Computer Graphics Forum 2012-08-01

As part of an industry wide effort the IEEE is in process standardizing elements test technology such that plug & play can be achieved when testing SoC designs. This standard under development a language namely, Core Test Language (CTL), which introduced this paper. CTL describes all necessary information for pattern reuse and needs during system integration. syntax its link to STIL are explained with examples.

10.1109/test.2001.966626 article EN 2002-11-13

We present the first usable prototype of CAT (Control Action Table). The is a 6 degree freedom freestanding device, mixing isotonic and isometric sensing modes. It allows group users to interact with virtual environments by means 3D 2D interaction techniques. innovating design unifies principle advantages existing input devices while rejecting their main limitations. resulting characteristics compare devices. A docking task experiment demo application have shown that can be used more...

10.1145/1008653.1008689 preprint EN 2003-10-01

A point-based 3D surface modelling technique combined with a new point rendering is presented. Surfaces are modelled by specifying set of unorganized points on the surface. An implicit representation through these minimizing bending energy then calculated using radial basis functions while guaranteeing specifiable continuity. The directly rendered view-dependently in an output-sensitive multiresolution manner without creation polygonal mesh representation. This done local generation for...

10.1145/604471.604494 preprint EN 2003-02-11

There are many techniques that reconstruct continuous 3D surfaces from scattered point data coming laser range scanners. One of the most commonly used representations set (PSS) defined as stationary points a moving least squares (MLS) projection operator. interesting property MLS is to automatically filter out high frequency noise, usually present in raw due scanning errors. Unfortunately, also smoothes any feature, such creases or corners, may be scanned geometry, and does not offer...

10.5555/2386366.2386380 article EN Eurographics 2005-06-21

ArcheoTUI is a new tangible user interface for the efficient assembly of 3D scanned fragments fractured archeological objects. An interaction complex task to orientate or position two objects relative each other essential, eventually in addition automatic matching techniques. Our key idea use props manipulation virtual fragments. In hand, manipulates an electromagnetically tracked prop, and translations rotations are directly mapped corresponding on display. For foot pedal used clutch...

10.1145/1841317.1841319 article EN Journal on Computing and Cultural Heritage 2010-09-01

This paper presents a new technique to convert coarse polygonal geometric model into smooth surface interpolating the mesh vertices, by improving principle proposed Vlachos et al. in their Curved PN-Triangles. The key idea is assign each vertex, set of three scalar tags that act as shape controllers. These (called sharpness, bias, and tension) are used compute procedural displacement map enriches geometry, normal shading. resulting offers two majors features: first, it can be applied on...

10.2312/egs.20051013 article EN Eurographics 2005-09-01

Point-based surfaces (i.e. represented by discrete point sets which are either directly obtained current 3D acquisition devices or converted from other surface representations) well designed for multiresolution storage and transmission of complex objects. Unfortunately, visualization point-based requires to develop specific rendering techniques (e.g. splatting) as not adapted existing graphics hardware optimized polygonal meshes. In this paper, we propose an efficient reconstruction...

10.1109/smi.2005.49 article EN 2006-01-05

Cultural objects of archeological findings are often broken and fractured into a large amount fragments, the archeologists confronted by 3D puzzles when reassembling objects. Scanning fragments corresponding virtually is an elegant (and sometimes only) solution. An efficient user interaction for complex task to orientate or position two relative each other essential, eventually in addition automatic matching techniques. In this paper, we present ArcheoTUI, new tangible interface assembly...

10.2312/vast/vast07/015-022 preprint EN other-oa HAL (Le Centre pour la Communication Scientifique Directe) 2007-11-27

Abstract In this paper, we present an analysis technique that leverages the complexity found in detailed 3D models for illustrative shading purposes. Given a smooth base surface with relief, it locates relief features (concavities, convexities and inflections) around each point at multiple scales, using cubic‐polynomial fitting. This object‐space, per‐vertex information is then used to guide variety of techniques including normal enhancement, feature visualization, accessibility radiance...

10.1111/j.1467-8659.2012.03144.x article EN Computer Graphics Forum 2012-06-01

There are many techniques that reconstruct continuous 3D surfaces from scattered point data coming laser range scanners. One of the most commonly used representations set (PSS) defined as stationary points a moving least squares (MLS) projection operator. interesting property MLS is to automatically filter out high frequency noise, usually present in raw due scanning errors. Unfortunately, also smoothes any feature, such creases or corners, may be scanned geometry, and does not offer...

10.1109/pbg.2005.194068 article EN 2005-01-01

Common spatial augmented reality techniques use video projection to superimpose virtual information over a physical scene. As the augmentation happens directly in real world, multiple users can see scene, however, is same for all users. We introduce EgoSAR, new approach that makes it possible have personalized, view-dependent augmentation, multi-user environments. Our key idea retroreflective material personalized experience, conjunction with reality, by combining two different light paths....

10.1109/ismar-adjunct.2016.0041 preprint EN 2016-09-01

10.1007/s12193-010-0038-0 article EN Journal on Multimodal User Interfaces 2010-01-13
Coming Soon ...