Kexin Zhang

ORCID: 0009-0009-4078-8780
Publications
Citations
Views
---
Saved
---
About
Contact & Profiles
Research Areas
  • Virtual Reality Applications and Impacts
  • Astrophysics and Cosmic Phenomena
  • Tactile and Sensory Interactions
  • Neutrino Physics Research
  • Educational Games and Gamification
  • Particle physics theoretical and experimental studies
  • Action Observation and Synchronization
  • Particle Detector Development and Performance
  • Augmented Reality Applications
  • Digital Games and Media
  • Human-Automation Interaction and Safety
  • Disability Rights and Representation

University of Wisconsin–Madison
2015-2025

Brookhaven National Laboratory
2012-2014

In social Virtual Reality (VR), users are embodied in avatars and interact with other a face-to-face manner using as the medium. With advent of VR, people disabilities (PWD) have shown an increasing presence on this new media. their unique disability identity, it is not clear how PWD perceive whether they prefer to disclose when presenting themselves VR. We fill gap by exploring PWD's avatar perception disclosure preferences Our study involved two steps. first conducted systematic review...

10.1145/3517428.3544829 preprint EN 2022-10-22

People with disabilities (PWD) have shown a growing presence in the emerging social virtual reality (VR). To support disability representation, some VR platforms start to involve features avatar design. However, it is unclear how disclosure via avatars (and way present it) would affect PWD's experiences and interaction dynamics others. fill this gap, we conducted diary study 10 PWD who freely explored VRChat—a popular commercial platform—for two weeks, comparing their between using regular...

10.1145/3597638.3608388 article EN 2023-10-19

With the increasing adoption of social virtual reality (VR), it is critical to design inclusive avatars. While researchers have investigated how and why blind d/Deaf people wish disclose their disabilities in VR, little known about preferences many others with invisible (e.g., ADHD, dyslexia, chronic conditions). We filled this gap by interviewing 15 participants, each one three disabilities, who represented 22 different total. found that invisibly disabled approached avatar-based disclosure...

10.1145/3663548.3675620 preprint EN 2024-10-20

First responders (FRs) navigate hazardous, unfamiliar environments in the field (e.g., mass-casualty incidents), making life-changing decisions a split second. AR head-mounted displays (HMDs) have shown promise supporting them due to its capability of recognizing and augmenting challenging hands-free manner. However, design space not been thoroughly explored by involving various FRs who serve different roles firefighters, law enforcement) but collaborate closely field. We interviewed 26...

10.1145/3613904.3642195 article EN cc-by 2024-05-11
Coming Soon ...