An augmented reality-based training system with a natural user interface for manual milling operations
0209 industrial biotechnology
02 engineering and technology
DOI:
10.1007/s10055-019-00415-8
Publication Date:
2019-12-03T17:03:25Z
AUTHORS (5)
ABSTRACT
This study developed an augmented reality (AR)-based training system for conventional manual milling operations. An Intel RealSense R200 depth camera and a Leap Motion controller were mounted on an HTC Vive head-mounted display to allow users freely walk around in a room-size AR environment to operate a full-size virtual milling machine with their barehands, using their natural operation behaviors, as if they were operating a real milling machine in the real world, without additional worn or handheld devices. GPU parallel computing was used to handle dynamic occlusions and accelerate the machining simulation to achieve a real-time simulation. Using the developed AR-based training system, novices can receive a hands-on training in a safe environment, without any injury or damage. User test results showed that using the developed AR-based training resulted in lower failure rates and inquiry times than using video training. Users also commented that the AR-based training was interesting and helpful for novices to learn the basic manual milling operation techniques.
SUPPLEMENTAL MATERIAL
Coming soon ....
REFERENCES (19)
CITATIONS (17)
EXTERNAL LINKS
PlumX Metrics
RECOMMENDATIONS
FAIR ASSESSMENT
Coming soon ....
JUPYTER LAB
Coming soon ....