Virtual Reality-Based Training: Case Study in Mechatronics

Teaching/learning Strategies NEANIAS Space Research Community Human–computer interface Teaching/learning Strategie 02 engineering and technology Virtual reality 620 Computer Science Applications Education Human-Computer Interaction Mathematics (miscellaneous) 0202 electrical engineering, electronic engineering, information engineering
DOI: 10.1007/s10758-020-09469-z Publication Date: 2020-08-25T18:04:06Z
ABSTRACT
Abstract This paper introduces, explains and illustrates real-life application of virtual training tool for electrical engineering education. The gives users the opportunity to interact with manipulate 3D models authentic devices. have a possibility compare structural differences between devices, assemble disassemble machines test them under extreme conditions, all which would not be possible while working real device. devices are fully operational allowing on every level, including analysis impact supply conditions i.e. modify voltage frequency particular motor monitor changes in performance still operating. main goal this research was evaluate effectiveness educational values proposed tool. Early studies feedback from educators students prove great assistance process education, facilitating knowledge acquisition providing an innovative way put theory into practice.
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