The development of situational interest during a digital mathematics game
Situational ethics
DOI:
10.1111/jcal.12239
Publication Date:
2018-02-02T08:42:42Z
AUTHORS (6)
ABSTRACT
Abstract The present study focused on 212 fifth graders' situational interest trajectories during an intervention with a digital mathematics game called Number Navigation. Our aims were to explore the development of whilst playing and investigate relationship between individual math interest. Growth mixture model analyses showed that in whole sample was stable within sessions but decreased across sessions. Three different found. Situational predicted by pre‐test In turn, had effect post‐test Students whose (either high or low) presented no changes interest, yet students triggered not maintained markedly from post‐test. Results suggest it is important use game‐based learning because games are believed be “motivating”; rather, proven outcomes should carefully selected.
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