More Than Stories With Buttons: Narrative, Mechanics, and Context as Determinants of Player Experience in Digital Games

Nutzung utilization Computerspiel interaktive Medien interaction ddc:070 Wirkung angewandte Psychologie Interactive, electronic Media experience 0508 media and communications ddc:150 entertainment Medien Erleben Emotionalität Psychology Unterhaltung interaktive, elektronische Medien Applied Psychology News media, journalism, publishing emotionality effect media 05 social sciences Interaktion interactive media Psychologie Publizistische Medien, Journalismus,Verlagswesen computer game
DOI: 10.1111/jcom.12096 Publication Date: 2014-05-19T14:55:31Z
ABSTRACT
Recent research has attempted to describe meaningful experiences with entertainment media that go beyond hedonic enjoyment. Most of this focuses on noninteractive media, such as film and television. When applied digital games, however, needs account for not only the content medium, but also unique dimensions games distinguish them from media. Experiences are shaped by game mechanics define users' interaction content, well opportunities social many offer. We argue complex interplay these (narrative, mechanics, context) facilitates or inhibits user in ways games.
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