More Than Stories With Buttons: Narrative, Mechanics, and Context as Determinants of Player Experience in Digital Games
Nutzung
utilization
Computerspiel
interaktive Medien
interaction
ddc:070
Wirkung
angewandte Psychologie
Interactive, electronic Media
experience
0508 media and communications
ddc:150
entertainment
Medien
Erleben
Emotionalität
Psychology
Unterhaltung
interaktive, elektronische Medien
Applied Psychology
News media, journalism, publishing
emotionality
effect
media
05 social sciences
Interaktion
interactive media
Psychologie
Publizistische Medien, Journalismus,Verlagswesen
computer game
DOI:
10.1111/jcom.12096
Publication Date:
2014-05-19T14:55:31Z
AUTHORS (4)
ABSTRACT
Recent research has attempted to describe meaningful experiences with entertainment media that go beyond hedonic enjoyment. Most of this focuses on noninteractive media, such as film and television. When applied digital games, however, needs account for not only the content medium, but also unique dimensions games distinguish them from media. Experiences are shaped by game mechanics define users' interaction content, well opportunities social many offer. We argue complex interplay these (narrative, mechanics, context) facilitates or inhibits user in ways games.
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