Using Multisensory Content to Impact the Quality of Experience of Reading Digital Books

4. Education 0202 electrical engineering, electronic engineering, information engineering 02 engineering and technology
DOI: 10.1145/3458676 Publication Date: 2021-11-12T21:16:06Z
ABSTRACT
Multisensorial books enrich a story with either traditional multimedia content or sensorial effects. The main idea is to increase children’s interest in reading by enhancing their QoE while reading. Studies on enriched and/or augmented e-books also propose synchronizing additional content with text. However, they usually focus on audio, vídeo, images, or haptic feedback. In this work, we presentMBook, a tool for presenting multisensorial books. It decouples the book’s textual content from the additional content, as well as its synchronization, and rendering. Thus, a change in the additional content or its synchronization does not require changes to the book’s content. To enable fine-grained synchronization,MBookcaptures the reading position using an eye-tracker. Experimental results with students within the 13- to 19-year-old age group point toMBookbeing able to provide good usability.
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