Geodesics, non-linearities and the archive of novelty search
FOS: Computer and information sciences
Computer Science - Machine Learning
Artificial Intelligence (cs.AI)
Computer Science - Artificial Intelligence
0202 electrical engineering, electronic engineering, information engineering
Computer Science - Neural and Evolutionary Computing
[INFO]Computer Science [cs]
Neural and Evolutionary Computing (cs.NE)
02 engineering and technology
Machine Learning (cs.LG)
DOI:
10.1145/3520304.3528944
Publication Date:
2022-07-19T15:29:44Z
AUTHORS (3)
ABSTRACT
The Novelty Search (NS) algorithm was proposed more than a decade ago. However, the mechanisms behind its empirical success are still not well formalized/understood. This short note focuses on the effects of the archive on exploration. Experimental evidence from a few application domains suggests that archive-based NS performs in general better than when Novelty is solely computed with respect to the population. An argument that is often encountered in the literature is that the archive prevents exploration from backtracking or cycling, i.e. from revisiting previously encountered areas in the behavior space. We argue that this is not a complete or accurate explanation as backtracking - beside often being desirable - can actually be enabled by the archive. Through low-dimensional/analytical examples, we show that a key effect of the archive is that it counterbalances the exploration biases that result, among other factors, from the use of inadequate behavior metrics and the non-linearities of the behavior mapping. Our observations seem to hint that attributing a more active role to the archive in sampling can be beneficial.<br/>4 pages, 3 figures<br/>
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