Experimental Evaluation of Using Gamification in Software Engineering Education in Software Requirements

DOI: 10.19153/cleiej.28.2.3 Publication Date: 2025-05-16T13:13:02Z
ABSTRACT
Education in Software Engineering traditionally focuses on techniques used the classroom that generate stress and disinterest topics taught; therefore, a significant challenge to use of more effective motivating teaching methods achieve student learning. Moreover, lack results perception regarding importance artifacts come together with software, such as documentation. Consequently, students prefer focus only development without paying attention necessary artifacts, so maintenance update software later stages are negatively affected. In response this problem, need arises incorporate dynamic approaches encourage participation commitment. sense, Gamification is presented an innovative solution has gained increasing interest other fields education. This research aims provide case study which been for topic requirements within master's engineering course.
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