A Framework for Virtual Training in Crisis Context and a Focus on the Animation Component: The Gamemaster Workshop

Component (thermodynamics)
DOI: 10.24251/hicss.2023.225 Publication Date: 2024-02-16T15:38:35Z
ABSTRACT
Critical infrastructures, historical places, and sensitive buildings are vulnerable to crises, from natural man-made disasters. Public institutions practitioners have train, before the occurrence of a major event, be prepared respond crisis. These sites difficult vacate just perform exercises. To propose training adapted needs trainer create an exercise dedicated aimed skills. Stakeholders responding high-risk situations asking for new ways train compensate weaknesses existing approaches. The research work presented in this paper concerns design immersive environments that can used create, implement simulate crisis scenarios improve collaborative training.
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