A Serious Game to Promote and Facilitate Entrepreneurship Education for Young Students
Mindset
DOI:
10.46300/91012.2022.16.3
Publication Date:
2022-03-10T08:31:51Z
AUTHORS (5)
ABSTRACT
The paper describes a serious gamedesigned and implemented within the framework of European project “Posso … Non Posso Vado! PNPV Project Rev.2 (I can ... I cannot go!) which aims to introduce foster an entrepreneurial mindset among young people. focus game is on management touristic company, in complex market players compete with other companies/players. After brief overview Entrepreneurship Education, structure gamethat allows face increasingly situations, through learning by doing failing methodologies. Thenthetools integrated support teachersin analyzing students’ activities are described.
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