Use of Game Learning As a Platform for the Concept of Peace EducationOptimization of the Board Game as a Platform for the Concept of Peace Education: A Survey Method Study

Peace Education Sample (material) Survey research
DOI: 10.46328/ijemst.2292 Publication Date: 2022-03-09T19:28:32Z
ABSTRACT
The implementation of peace education in the university environment has not yet found right technical implementation, so main goal been achieved, especially application environment. Therefore, this research aims to determine general perception board games as a media for students. This study uses survey method collected from representative sample students three different universities. sampling technique purposive aimed at who have courses which is integrated. locations time are Universitas Pendidikan Indonesia (UPI), Padjadjaran (UNPAD), and Institut Teknologi Bandung (ITB). indicates that very enthusiastic if game becomes platform delivering student concludes agree with concept through media.
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