Complexity Results about Nash Equilibria
FOS: Computer and information sciences
Computer Science - Computational Complexity
I.2.11
Computer Science - Computer Science and Game Theory
0202 electrical engineering, electronic engineering, information engineering
Computer Science - Multiagent Systems
02 engineering and technology
Computational Complexity (cs.CC)
Computer Science and Game Theory (cs.GT)
Multiagent Systems (cs.MA)
DOI:
10.48550/arxiv.cs/0205074
Publication Date:
2002-01-01
AUTHORS (2)
ABSTRACT
Noncooperative game theory provides a normative framework for analyzing strategic interactions. However, for the toolbox to be operational, the solutions it defines will have to be computed. In this paper, we provide a single reduction that 1) demonstrates NP-hardness of determining whether Nash equilibria with certain natural properties exist, and 2) demonstrates the #P-hardness of counting Nash equilibria (or connected sets of Nash equilibria). We also show that 3) determining whether a pure-strategy Bayes-Nash equilibrium exists is NP-hard, and that 4) determining whether a pure-strategy Nash equilibrium exists in a stochastic (Markov) game is PSPACE-hard even if the game is invisible (this remains NP-hard if the game is finite). All of our hardness results hold even if there are only two players and the game is symmetric. Keywords: Nash equilibrium; game theory; computational complexity; noncooperative game theory; normal form game; stochastic game; Markov game; Bayes-Nash equilibrium; multiagent systems.
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