Extending Design by Contract for Aspect-Oriented Programming
Software Engineering (cs.SE)
FOS: Computer and information sciences
Computer Science - Software Engineering
Computer Science - Programming Languages
0202 electrical engineering, electronic engineering, information engineering
02 engineering and technology
D.2.2, D.2.3, D.2.4
Programming Languages (cs.PL)
DOI:
10.48550/arxiv.cs/0501070
Publication Date:
2005-01-01
AUTHORS (2)
ABSTRACT
Design by Contract (DbC) and runtime enforcement of program assertions enables the construction of more robust software. It also enables the assignment of blame in error reporting. Unfortunately, there is no support for runtime contract enforcement and blame assignment for Aspect-Oriented Programming (AOP). Extending DbC to also cover aspects brings forward a plethora of issues related to the correct order of assertion validation. We show that there is no generally correct execution sequence of object assertions and aspect assertions. A further classification of aspects as agnostic, obedient, or rebellious defines the order of assertion validation that needs to be followed. We describe the application of this classification in a prototyped DbC tool for AOP named Cona, where aspects are used for implementing contracts, and contracts are used for enforcing assertions on aspects.
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