Esteban García Bravo

ORCID: 0000-0001-5246-8818
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About
Contact & Profiles
Research Areas
  • Photonic Crystals and Applications
  • Art, Technology, and Culture
  • Plasmonic and Surface Plasmon Research
  • Architecture and Computational Design
  • Augmented Reality Applications
  • Gold and Silver Nanoparticles Synthesis and Applications
  • Aesthetic Perception and Analysis
  • Interactive and Immersive Displays
  • Computer Graphics and Visualization Techniques
  • Anatomy and Medical Technology
  • Higher Education Learning Practices
  • Image Processing and 3D Reconstruction
  • EEG and Brain-Computer Interfaces
  • Diversity and Impact of Dance
  • Human Motion and Animation
  • Economic Development and Digital Transformation
  • Mind wandering and attention
  • Archaeological Research and Protection
  • History of Computing Technologies
  • Human Pose and Action Recognition
  • Student Assessment and Feedback
  • Virtual Reality Applications and Impacts
  • Neural and Behavioral Psychology Studies
  • Museums and Cultural Heritage
  • melanin and skin pigmentation

Purdue University West Lafayette
2015-2023

Nicolaus Copernicus University
2023

Military University of Technology in Warsaw
2023

Institute of Physics
2023

Webb Institute
2019

Plasmonic color printing with semicontinuous metal films is a lithography-free and environment-friendly method for generating nonfading bright colors. Such are comprised of islands, nanoparticles their clusters various dimensions, which resonate at different wavelengths upon external light illumination, depending on the size shape local particle structures. To experimentally realize systems that were optimized achieving broad range increased stability, silver deposited metallic (Ag) mirror...

10.1021/acsphotonics.0c01506 article EN ACS Photonics 2020-12-08

This study reconstructed a modern painting into fully-immersive Virtual Reality (VR) allowing users to walk the painting's 3D world and move around, employed constructivism with model of art appreciation investigate effects applying VR techniques in appreciating on student learning outcomes. Participants included 60 undergraduates from university midwestern United States. Quasi-experimental designs quantitative analysis methods were adopted analyze students' responses activities through 2D...

10.1080/10447318.2023.2278929 article EN International Journal of Human-Computer Interaction 2023-11-23

Improving graphics education may begin with understanding best practices for providing, receiving, and improving formative feedback. Challenges related to anonymity, efficiency, validity in peer critique settings all contribute a difficult-to-implement process. This research investigates university-level computer students while engaged adaptive comparative judgement (ACJ), as learning, assessment, feedback tool, during several open-ended design projects. A control group of wrote on papers...

10.1080/14606925.2018.1560876 article EN The Design Journal 2019-01-02

Abstract A sustainable, lithography‐free process is demonstrated for generating non fading plasmonic colors with a prototype device that produces wide range of vivid in red, green, and blue (RGB) ([0‐1], [0‐1], [0‐1]) color space from violet (0.7, 0.72, 1) to (0.31, 0.80, green (0.84, 1, 0.58) orange (1, 0.58, 0.46). The proposed color‐printing architecture integrates semi‐transparent random metal film (RMF) back mirror create lossy asymmetric Fabry‐Pérot resonator. This geometry allows...

10.1002/adom.202301678 article EN cc-by Advanced Optical Materials 2023-11-15

Human action recognition continues to evolve and improve through deep learning techniques. There have been studies with some success in the field of recognition, but only a few them focused on traditional dance. This is because dance actions, especially African dance, are long involve fast movements. research proposes novel framework that applies data science algorithms cultural preservation by applying various techniques identify, classify, model dances from videos. Traditional an important...

10.1145/3533608 article EN Proceedings of the ACM on Computer Graphics and Interactive Techniques 2022-09-06

This research highlights José María Yturralde’s most significant involvement and contributions to early computer art from 1968 1973. Yturralde collaborated with artists scientists expand redefine his understanding of shapes, explored ways that the mainframe could be used as a tool for complementing practices. He is known developing mathematical model which he was able create highly sophisticated program where Penrose geometries recombined algorithmically. However, there limited evidence...

10.1162/leon_a_01090 article EN Leonardo 2015-07-28

This paper examines the history of influential Interactive Image computer graphics showcase, which took place at museum and conference venues from 1987 to 1988. The authors present a preliminary exploration historical contexts that led creation this exhibition by Electronic Visualization Lab (EVL), included integrated efforts both artists scientists. In addition providing details about event, introduce media archaeology approach for examining cultural technological in event is situated.

10.1145/3072940.3072969 article EN 2017-07-26

This paper examines the history of influential Interactive Image computer graphics showcase, which took place at museum and conference venues from 1987 to 1988. The authors present a preliminary exploration historical contexts that led creation this exhibition by Electronic Visualization Lab (EVL), included integrated efforts both artists scientists. In addition providing details about event, introduce media archaeology approach for examining cultural technological in event is situated.

10.1162/leon_a_01454 article EN Leonardo 2017-08-01

This research highlights José María Yturralde's most significant involvement and contributions to early computer art from 1968 1973. Yturralde collaborated with artists scientists expand redefine his understanding of shapes, explored ways that the mainframe could be used as a tool for complementing practices. He is known developing mathematical model which he was able create highly sophisticated program where Penrose geometries recombined algorithmically. However, there limited evidence...

10.1145/2810177.2810183 article EN 2015-07-31

Inspired by storytelling ideas in surrealist creative productions and experimental films, we created a brain-computer interface (BCI) designed to offer users an exercise of the imagination. While many previous BCIs have used simple visual interfaces, wanted understand if open-ended, story-based BCI experience could be helpful for allowing effectively interact with story using their brain activity. We employed techniques prompt explore new thought patterns changing In our BCI, were able...

10.1145/3597624 article EN cc-by-nc Proceedings of the ACM on Computer Graphics and Interactive Techniques 2023-08-12

Abstract Transforming a Computer Graphics Department from Traditional Education Methods to Polytechnic ApproachThe computer graphics department at major research institution in the United States of Americais undergoing radical transformation involving transition teaching methods, classroomstructure, instructor roles, and student autonomy. There are many challenges impacting thistransformation, including resource allocations time, space, faculty/student ratio demands,how manage both ‘legacy’...

10.18260/p.24937 article EN 2015-07-08

Fifteen points (XV) is an interactive floor projection in which viewers are encouraged to move throughout the space and engage manipulation of art piece. The spaces generated through these fifteen detect body participant, bending distorting architecture When a presence no longer sensed, shapes autonomously restored with burst energy their original state, while generative soundscape orchestrates entire experience. This piece result collaborative effort sound composition, computational...

10.14236/ewic/eva2015.46 article EN cc-by Electronic workshops in computing 2015-01-01

In this paper, we describe the development and use of PhotoFrac, an application that allows artists designers to turn digital images into fractal patterns interactively. Fractal equations are a rich source procedural texture detail, but controlling incorporating traditional media has been difficult. Additionally, iterative nature calculations makes implementation interactive techniques on mobile devices web apps challenging. We overcome these problems by using image coordinate based orbit...

10.7559/citarj.v8i2.175 article EN cc-by Journal of Science and Technology of the Arts 2016-12-27

Bodygraphe is an interactive, visual music application that unifies gestural computing with live performance art. Dancers become instruments and conductors wholly generate graphics sounds correspond their movements in real time. This video the result of a process computational aesthetics explores relationship between body form. Most specifically, we were inspired by art avant-gardes prioritized expressive geometry, such as Neo-concrete movement 1950s. Trough this project, seek to make...

10.1145/3004257.3004476 article EN 2016-11-28

We demonstrate a sustainable, lithography-free process for generating non fading plasmonic colors with prototype device that produces wide range of vivid in red, green, and blue (RGB) ([0-1], [0-1], [0-1]) color space from violet (0.7, 0.72, 1) to (0.31, 0.80, green (0.84, 1, 0.58) orange (1, 0.58, 0.46). The proposed color-printing architecture integrates semi-transparent random metal film (RMF) back mirror create lossy asymmetric Fabry-P\'erot resonator. This geometry allows advanced...

10.48550/arxiv.2306.15496 preprint EN cc-by arXiv (Cornell University) 2023-01-01

We demonstrate a wide gamut of color generation by large-scale, lithography-free, and environment-friendly plasmonic structures with resolution 100 μm for macroscopic printing utilizing femtosecond laser photomodification multi-functional optical elements.

10.1364/cleo_at.2023.atu3r.4 article EN 2023-01-01

February 01 2020 Highlights from the IEEE VIS 2016 and 2017 Arts Program (VISAP’16 ’17) Angus G. Forbes, Forbes University of California, Santa Cruz, U.S.A. angus@ucsc.edu Search for other works by this author on: This Site Google Scholar Yoon Chung Han, Han San Jose State University, Jose, yoonchung.han@sjsu.edu Esteban Garcia Bravo, Bravo Purdue West Lafayette, Indiana, garcia0@purdue.edu Jeremy Boy UN Global Pulse, New York, jeremy@unglobalpulse.org Author Article Information Online Issn:...

10.1162/leon_a_01701 article EN Leonardo 2018-09-18

February 01 2020 IEEE VIS 2016 and 2017 Arts Program Gallery Benedikt Groß, Groß Web: https://lab.moovel.com Search for other works by this author on: This Site Google Scholar Raphael Reimann, Reimann Philipp Schmitt, Schmitt Esteban Garcia Bravo, Bravo www.carlsongarcia.com Maxwell Carlson, Carlson Aaron Zernack, Zernack Jorge Garcia, Yoon Chung Han, Han www.yoonchunghan.com Shankar Tiwari, Tiwari Till Nagel, Nagel https://uclab.fh-potsdam.de/cf Christopher Pietsch, Pietsch Mark J. Stock,...

10.1162/leon_a_01837 article EN Leonardo 2019-11-22

Plasmonic color printing with semicontinuous metal films is a lithography-free, non-fading, and environment-friendly method of generation bright colors. Such are comprised nanoparticles, which resonate at different wavelengths upon light illumination depending on the size shape nanoparticles. To achieve an experimentally demonstrated structure that was optimized in terms broader range increased stability, variable Ag were deposited metallic mirror sub-wavelength-thick dielectric spacer....

10.48550/arxiv.2009.04022 preprint EN other-oa arXiv (Cornell University) 2020-01-01

This study addresses the first photogrammetry reconstruction of Ciudad Antigua (CA), a pre-Hispanic archaeological site in Sierra Nevada de Santa Marta (SNSM), which is located northern Colombia. The construction characteristics and symbolic relevance places such as Antigua, constitute major part cultural heritage However, remote location limited public knowledge place have proven to be disadvantage for protection conservation this site. With virtual representation project, we seek fulfill...

10.7238/artnodes.v0i28.375755 article EN cc-by Artnodes 2021-07-09
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