- Music Technology and Sound Studies
- Innovative Human-Technology Interaction
- Problem and Project Based Learning
- Child Development and Digital Technology
- Systemic Lupus Erythematosus Research
- Design Education and Practice
- Interactive and Immersive Displays
- Music and Audio Processing
- Impact of Technology on Adolescents
- E-Learning and Knowledge Management
- Spatial Cognition and Navigation
- Teaching and Learning Programming
- Plant and animal studies
- Atherosclerosis and Cardiovascular Diseases
- Evacuation and Crowd Dynamics
- Monoclonal and Polyclonal Antibodies Research
- Science and Science Education
- Education and Public Policy
- Technology Use by Older Adults
- Educational Games and Gamification
- Augmented Reality Applications
- Architecture and Computational Design
- Engineering Education and Curriculum Development
- Animal and Plant Science Education
- Artificial Intelligence in Games
Polytechnic Institute of Viseu
2010-2025
University of Coimbra
2010-2023
Research Center for Natural Resources, Environment and Society
2023
Johns Hopkins University
2021
Hospital de Clínicas de Porto Alegre
2021
Universidade Federal do Rio Grande do Sul
2021
Johns Hopkins Medicine
2021
Objectives There is an unmet need for accurate and user-friendly definitions of systemic lupus erythematosus (SLE) disease activity remission. We aimed to derive validate the SLE Disease Activity Score (SLE-DAS) categories clinical remission state. Methods Derivation was conducted at Padova Lupus Clinic (Italy). Validation prospectively performed Cochin (France) by post hoc analysis BLISS-76 trial. At each clinic, expert classified patients in three categories: remission, mild or...
In the context of an initiative to empower non-expert practitioners perform sound design in games, we have been working on a collection patterns and deck cards that function as tokens those patterns.
Expertise in sound design for games is still a privilege of senior designers. The broad community independent game developers remains mostly challenged by small budgets and lack know-how, while trying to integrate their games.
ALGORITHMIC THINKING IN EARLY CHILDHOOD EDUCATION: OPPORTUNITIES AND SUPPORTS THE PORTUGUESE CONTEXT
In the context of an initiative to empower non-expert practitioners perform sound design in games, assisted by a pattern language approach, it is helpful hold instrument that fosters contact with patterns. With such purpose, we have been working on deck cards, which also subject appreciation for explorations as integral part game design. We present current rationale deck, evidencing its suitability maintain opportunities at reach, expeditious and non-intrusive manner. report exercise...
ALGOLITTLE is an EU-funded project, with partners from Portugal, Italy, Turkey, and Slovenia, supporting the integration of algorithmic thinking skills into preschool education for preparing future code literates early age. The paper presents project frames it in Portuguese Early Childhood Education. First, terms curricular areas pedagogical approach, through a content analysis Curricular Guidelines Preschool Second, by analyzing initiatives projects that are connected to Education Portugal....
Alzheimer’s disease is a type of dementia that affects many individuals, mainly in an older age group. Over time, it leads to other diseases affect their autonomy and independence. The quality food ingestion way mitigate the preserve patient’s well-being, which substantially impacts health. Many existing applications for plan management focus on prescription plans but do not provide feedback nutritionist real amount ingested calories. It makes these inadequate diseases, where monitoring...
A game soundscape often includes sounds that are triggered by the logic according to player's actions and other real time occurrences. The dynamic nature of such triggering events leads a composition is not necessarily interesting, at given moment.
PROJECT-BASED LEARNING IN DESIGN AND MULTIMEDIA HIGHER EDUCATION: AN INTERACTIVE TIMELINE DEVELOPED COLLABORATION
M. Figueiredo 1, V. Alves2 1Polytechnic of Viseu, School Education and CI&DEI (PORTUGAL) 2Polytechnic Technology Management Viseu CiSED
A game soundscape often includes sounds that are triggered by the logic according to player's actions and other real time occurrences. The dynamic nature of such triggering events can lead a composition is not necessarily interesting, at given moment. Following principles from Acoustic Ecology, specifically notion healthy soundscape, we propose system aiming moderation generated during gameplay in way retains its communicational meaningfulness. For instance, aims ensure does get overcrowded...
1 School of Technology and Management Viseu CISeD, Polytechnic (PORTUGAL)2 Viseu, (PORTUGAL)3 Centro de Estudos Interdisciplinares do Século XX, University Coimbra (PORTUGAL)4 Agriculture CERNAS-IPV, (PORTUGAL)
1 School of Education and CI&DEI, Polytechnic Viseu (PORTUGAL)2 Education, Institute (PORTUGAL)3 Technology Management CISeD, (PORTUGAL)
M. Figueiredo 1V. Alves 2D. Gomes3S. Amante 4C. Sousa 5H. Gomes 3R.P. Duarte 2C. 1B. Rego 1I. Gencel 6
M. Figueiredo 1, R. Matias2, V. Alves3, N. Bastos2, R.P. Duarte2, B. Ferreira2, C. Cunha2 1School of Education and CI&DEI, Polytechnic Viseu (PORTUGAL) 2Polytechnic 3ESTGV CISeD,
Background: Treatment of systemic lupus erythematosus (SLE) is tailored according to the intensity SLE disease activity and aims achieve remission. Current definitions remission categories are mostly based on Disease Activity Index (SLEDAI), which has important limitations. The Score (SLE-DAS) a validated continuous score with higher accuracy in measuring sensitivity-to-change as compared SLEDAI 1 . SLE-DAS user-friendly its online calculator. Objectives: To derive validate cut-off values...
V. Alves 1R.P. Duarte 1F. Fonseca1M.V. Bernardo 2P. Barreto3R. Fernandes3C.E. Silva4S. Felizardo 5I. Videira6A. Matos1C. Henriques7
V. Alves, R.P. Duarte , A.C. Sousa, S. Abrantes Polytechnic of Viseu, School Technology and Management Viseu CISeD (PORTUGAL)