Michael Genesereth

ORCID: 0000-0001-9124-7487
Publications
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About
Contact & Profiles
Research Areas
  • Logic, Reasoning, and Knowledge
  • Semantic Web and Ontologies
  • Advanced Database Systems and Queries
  • Logic, programming, and type systems
  • Data Management and Algorithms
  • Advanced Algebra and Logic
  • Multi-Agent Systems and Negotiation
  • Artificial Intelligence in Games
  • AI-based Problem Solving and Planning
  • Constraint Satisfaction and Optimization
  • Service-Oriented Architecture and Web Services
  • Business Process Modeling and Analysis
  • Game Theory and Applications
  • Auction Theory and Applications
  • Distributed systems and fault tolerance
  • History and Theory of Mathematics
  • Data Quality and Management
  • Computability, Logic, AI Algorithms
  • Classical Philosophy and Thought
  • Embedded Systems Design Techniques
  • Physics and Engineering Research Articles
  • Collaboration in agile enterprises
  • Manufacturing Process and Optimization
  • BIM and Construction Integration
  • Scheduling and Optimization Algorithms

Stanford University
2013-2023

Palo Alto University
2023

Laboratoire d'Informatique de Paris-Nord
1983-2005

In-Q-Tel
1993

PreClinOmics (United States)
1991

Massachusetts Institute of Technology
1977-1979

Johannes Kepler University of Linz
1979

University of Leeds
1979

Stockholm University
1979

York University
1979

article Free Access Share on Software agents Authors: Michael R. Genesereth Stanford Univ., Stanford, CA CAView Profile , Steven P. Ketchpel Authors Info & Claims Communications of the ACMVolume 37Issue 7July 1994 pp 48–ff.https://doi.org/10.1145/176789.176794Published:01 July 1994Publication History 810citation1,659DownloadsMetricsTotal Citations810Total Downloads1,659Last 12 Months41Last 6 weeks7 Get Citation AlertsNew Alert added!This alert has been successfully added and will be sent...

10.1145/176789.176794 article EN Communications of the ACM 1994-07-01

A general game playing system is one that can accept a formal description of and play the effectively without human intervention. Unlike specialized players, such as Deep Blue, players do not rely on algorithms designed in advance for specific games; and, unlike they are able to different kinds games. In order promote work this area, AAAI sponsoring an open competition at summer's Twentieth National Conference Artificial Intelligence. This article overview technical issues logistics...

10.1609/aimag.v26i2.1813 article EN AI Magazine 2005-06-15

10.1016/0004-3702(84)90043-2 article EN Artificial Intelligence 1984-12-01

The Palo Alto Collaborative Testbed (PACT), a concurrent engineering infrastructure that encompasses multiple sites, subsystems, and disciplines, is discussed. PACT systems include NVisage, distributed knowledge-based integration environment for design tools; DME (Device Modeling Environment), model formulation simulation environment; Next-Cut, mechanical process planning system; Designworld, digital electronics design, simulation, assembly, testing system. motivations the significance of...

10.1109/2.179153 article EN Computer 1993-01-01

Infomaster is an information integration system that provides integrated access to multiple distributed heterogeneous sources on the Internet, thus giving illusion of a centralized, homogeneous system. We say creates virtual data warehouse. The core facilitator dynamically determines efficient way answer user's query using as few necessary and harmonizes heterogeneities among these sources. handles both structural content translation resolve differences between applications for collected...

10.1145/253260.253400 article EN 1997-01-01

As information systems grow, they depend increasingly on diverse, heterogeneous resources, such as databases, knowledge bases, bibliographic files, Web-based information, computational facilities, digital libraries, geographic systems, and simulations. Users typically develop maintain these resources autonomously. Mediator modules comprise a layer of intelligent middleware services in that link data application programs. Currently, system developers must build mediators by carefully...

10.1109/64.621227 article EN IEEE Expert 1997-09-01

Article Free Access Share on Answering recursive queries using views Authors: Oliver M. Duschka Department of Computer Science, Standford University UniversityView Profile , Michael R. Genesereth Authors Info & Claims PODS '97: Proceedings the sixteenth ACM SIGACT-SIGMOD-SIGART symposium Principles database systemsMay 1997Pages 109–116https://doi.org/10.1145/263661.263674Published:01 May 1997Publication History 183citation630DownloadsMetricsTotal Citations183Total Downloads630Last 12...

10.1145/263661.263674 article EN 1997-05-01

10.1016/s0743-1066(99)00025-4 article EN cc-by-nc-nd The Journal of Logic Programming 2000-04-01

10.1016/0004-3702(85)90028-1 article EN Artificial Intelligence 1985-05-01

Article Free Access Share on Query planning in infomaster Authors: Oliver M. Duschka Department of Computer Science, Stanford University, Stanford, CA CAView Profile , Michael R. Genesereth Authors Info & Claims SAC '97: Proceedings the 1997 ACM symposium Applied computingApril Pages 109–111https://doi.org/10.1145/331697.331719Online:01 April 1997Publication History 65citation513DownloadsMetricsTotal Citations65Total Downloads513Last 12 Months5Last 6 weeks1 Get Citation AlertsNew Alert...

10.1145/331697.331719 article EN Proceedings of the 2002 ACM symposium on Applied computing - SAC '02 1997-01-01

Logic programming is by description. The programmer describes the application area and lets program choose specific operations. programs are easier to create enable machines explain their results actions.

10.1145/4284.4287 article EN Communications of the ACM 1985-09-01

Games have played a prominent role as test bed for advancements in the field of artificial intelligence ever since its foundation over half century ago, resulting highly specialized world-class game-playing systems being developed various games. The establishment International General Game Playing Competition 2005, however, resulted renewed interest more general problem-solving approaches to game playing. In playing (GGP) goal is create that autonomously learn how play wide variety games...

10.1609/aimag.v34i2.2475 article EN AI Magazine 2013-06-01

Abstract Knowledge graphs (KGs) have emerged as a compelling abstraction for organizing the world's structured knowledge and integrating information extracted from multiple data sources. They are also beginning to play central role in representing by AI systems, improving predictions of systems giving them expressed KGs input. The goals this article (a) introduce discuss important areas application that gained recent prominence; (b) situate context prior work AI; (c) present few contrasting...

10.1002/aaai.12033 article EN cc-by AI Magazine 2022-03-01

10.1016/0004-3702(86)90003-2 article EN Artificial Intelligence 1986-12-01
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