Carlos Vázquez Hurtado

ORCID: 0000-0002-0385-3012
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About
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Research Areas
  • Digital Transformation in Industry
  • Teleoperation and Haptic Systems
  • Robot Manipulation and Learning
  • Experimental Learning in Engineering
  • Industrial Automation and Control Systems
  • Robotics and Automated Systems
  • Manufacturing Process and Optimization
  • IoT and Edge/Fog Computing
  • IoT-based Smart Home Systems
  • Robotic Path Planning Algorithms
  • Energy Efficient Wireless Sensor Networks
  • 3D Surveying and Cultural Heritage
  • Additive Manufacturing and 3D Printing Technologies
  • Industrial Vision Systems and Defect Detection
  • Flexible and Reconfigurable Manufacturing Systems
  • Mobile Learning in Education
  • Optimization and Search Problems
  • Software System Performance and Reliability
  • Computer Graphics and Visualization Techniques
  • Virtual Reality Applications and Impacts
  • Robotics and Sensor-Based Localization
  • Autonomous Vehicle Technology and Safety
  • Robotic Mechanisms and Dynamics
  • Advanced Manufacturing and Logistics Optimization
  • Interactive and Immersive Displays

Tecnológico de Monterrey
2010-2024

In contrast to the traditional 3D printing process, where material is deposited layer-by-layer on horizontal flat surfaces, conformal enables users create structures non-planar surfaces for different and innovative applications. Translating a 2D pattern any arbitrary surface, such as tessellated one, challenging because available software limited planar slicing. The present research outlines an easy-to-use mathematical algorithm project trajectory sequence of points through vector-defined...

10.3390/app11167509 article EN cc-by Applied Sciences 2021-08-16

Teaching robotics demands the use of hands-on tools that enable and empower skills competencies acquaintance needed to successfully implement robot-based solutions. Real robots are expensive prone damage in event miss usage, a powerful solution is simulators, ROS (Robot Operating System) which an open-source software being viewed as potential for tackling new more complicated production challenges. This paper presents various projects aimed give students high-quality courses industrial...

10.1109/educon52537.2022.9766583 article EN 2022 IEEE Global Engineering Education Conference (EDUCON) 2022-03-28

The aim of this work is to present an open-source training system based on Virtual Reality and the Collaborative Universal Robot UR5e. This uses virtual controller URSim (Universal Robots Simulator) in conjunction with platform programed overcome lack access robots during lockdowns or similar situations. was Unity, it contains a model UR5e robot, all links were joined using forward Kinematics obtained house then compared that given by manufacturer. For inverse kinematics, manufacturer...

10.1109/educon46332.2021.9454059 article EN 2022 IEEE Global Engineering Education Conference (EDUCON) 2021-04-21

This work aims to present a roadmap towards the Cyber-Physical implementation at Tecnologico de Monterrey. document describes approach conceptualize, design, and implement mixed virtual environment that fulfills Paradigm of Industry 4.0. has following benefits: 1) The Cyber-Learning-Factory emulates real, controlled, 4.0 workplace, 2) It allows students design solution manufacture assembly product from realistic specification 3) play similar roles those found in industry positions. concept...

10.1109/educon54358.2023.10125175 article EN 2022 IEEE Global Engineering Education Conference (EDUCON) 2023-05-01

During the pandemic period, which involved years 2020 to 2022, many activities that were carried out in person forced adapt virtual model, providing a challenge for educational institutions and professionals from different areas. This study presents results obtained experiments during classes Internet of Things resources Arduino IoT Cloud platform used, allowed greater interaction simulation results, enabling creation integrated solutions with advanced interfaces, these contributed better...

10.1109/chilecon60335.2023.10418658 article EN 2021 IEEE CHILEAN Conference on Electrical, Electronics Engineering, Information and Communication Technologies (CHILECON) 2023-12-05

Teaching robotics is often a theoretical task, since many universities may have one or none robots for practical courses, specially in underdeveloped countries that suffer the lack of technology facilities. Many robot simulators exist, all them allow user to modify joint values solve inverse kinematics. Nevertheless, low cost, immersive virtual reality system, manipulate and program not yet developed. This paper proposes novel system train on systems. The main contribution this lets immerse...

10.1109/cerma.2010.98 article EN IEEE Electronics, Robotics and Automotive Mechanics Conference 2010-09-01

The work presented in this article shows the results of implementation lean manufacturing methodology using 5s and 7 wastes tools to improve learning process for engineering undergraduates cyber-physical systems course higher education students. is taught Smart Factory, a space that recreates genuine factory controlled environment where students play roles real-life industry. We have observed lack order workspace affects overall performance This educational innovation project implements...

10.1109/educon54358.2023.10125273 article EN 2022 IEEE Global Engineering Education Conference (EDUCON) 2023-05-01

Using Deepracer, through experimentation and simulation, theoretical concepts can be applied to a practical application of reinforcement learning (RL) in real-life problem. It was considered as highly useful tool develop many direct transversal competences that students need work within the field artificial intelligence (AI). Nowadays combination Hardware, Computer Vision methods Machine Learning (ML) algorithms for development controllers vehicle driving automation have facilitated...

10.1109/educon52537.2022.9766659 article EN 2022 IEEE Global Engineering Education Conference (EDUCON) 2022-03-28

Industry 4.0 has revolutionized how factories operate, integrating new advanced technologies. This progress must be matched with innovation in engineering education, as these technologies demand engineers multidisciplinary skills. Microservices architecture offers a chance to implement project-based learning courses that cater an individual's skills while exposing them other disciplines' concepts and methods. paper explores the implementation of such project implementing security camera...

10.1109/educon54358.2023.10125224 article EN 2022 IEEE Global Engineering Education Conference (EDUCON) 2023-05-01

As an emerging technology, the Internet of Things is still a challenge due to its type structure, as well multidisciplinary nature, which involves great effort in terms knowledge and understanding different types resources used for development this project. In years 2020 2022, pandemic, face-to-face classes were compromised, allowing use technology. This study presents results experiments carried out virtual courses project internet things at Instituto Tecnologico y de Estudios Superiores...

10.1109/chilecon60335.2023.10418643 article EN 2021 IEEE CHILEAN Conference on Electrical, Electronics Engineering, Information and Communication Technologies (CHILECON) 2023-12-05
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