- Child and Animal Learning Development
- Action Observation and Synchronization
- Cultural Differences and Values
- Primate Behavior and Ecology
- Language and cultural evolution
- Evolutionary Game Theory and Cooperation
- Child Development and Digital Technology
- Psychology of Moral and Emotional Judgment
- Social and Intergroup Psychology
- Autism Spectrum Disorder Research
- Social Robot Interaction and HRI
- Early Childhood Education and Development
- Impact of Technology on Adolescents
- Neuroendocrine regulation and behavior
- Infant Health and Development
- Evolutionary Psychology and Human Behavior
- Nanoparticles: synthesis and applications
- Social Representations and Identity
- Hearing Impairment and Communication
- Porphyrin and Phthalocyanine Chemistry
- Microtubule and mitosis dynamics
- Animal and Plant Science Education
- Face Recognition and Perception
- Digital Games and Media
- Child Nutrition and Water Access
The University of Queensland
2015-2024
University of Johannesburg
2015-2024
University of Utah
2023
University of Edinburgh
2021-2022
The University of Melbourne
2021-2022
University of the Humanities
2019-2021
Keele University
2021
University of Oxford
2017
University of KwaZulu-Natal
2014-2016
University of Dayton
2002-2013
The present work documents how the logic of a model's demonstration and communicative cues that model provides interact with age to influence children engage in social learning. Children at ages 12, 18, 24 months (n=204) watched open series boxes. Twelve-month-old subjects only copied specific actions when they were given logical reason do so--otherwise, focused on reproducing outcome demonstrated actions. Eighteen-month-old copying was aloof. When acted socially, as likely focus outcomes,...
Children are surrounded by objects that they must learn to use. One of the most efficient ways children do this is imitation. Recent work has shown that, in contrast nonhuman primates, human focus more on reproducing specific actions used than achieving actual outcomes when learning imitating. From 18 months age, will routinely copy even arbitrary and unnecessary actions. This puzzling behavior called overimitation. By documenting similarities exhibited from a large, industrialized city...
Unlike other animals, human children will copy all of an adult's goal-directed actions, including ones that are clearly unnecessary for achieving the demonstrated goal. Here we highlight how social affiliation is key to this species-specific behavior. Preschoolers watched 2 adults retrieve a toy from novel apparatus. One adult included irrelevant actions in her demonstration; only used causally related opening After both took turns demonstrating, 1 left test room, and remaining gave...
To date, developmental research has rarely addressed the notion that imitation serves an interpersonal, socially based function. The present thus examined role of social engagement on 24-month-olds' by manipulating availability model. In Experiment 1, children were more likely to imitate exact actions a live responsive model compared videotaped who could not provide contingent feedback. 2, with whom they communicate via closed-circuit TV system than interactive This provides clear evidence...
Much of humans' success rests on foresight, the ability to predict what will happen or is needed in future. Surprisingly little known about how this faculty develops. In three experiments (N = 170), 3- and 4-year-old children were presented with simple puzzles. Fifteen minutes later a different room they given opportunity secure solution take back puzzle. Only older performed above chance, whereas both age groups could solve task an instant condition. The same pattern results emerged for...
Children often "overimitate," comprehensively copying others' actions despite manifest perceptual cues to their causal ineffectuality. The inflexibility of this behavior renders its adaptive significance difficult apprehend. This study explored the boundaries overimitation in 3- 6-year-old children three distinct cultures: Westernized, urban Australians (N = 64 Experiment 1; N 19 2) and remote communities South African Bushmen 64) Australian Aborigines 19). overimitated at high frequency all...
Past research has found that playing a classic prosocial video game resulted in heightened behavior when compared to control group, whereas violent had no effect. Given purported links between games and poor social behavior, this result is surprising. Here our aim was assess whether finding may be due the specific used. That is, modern are experienced differently from (more immersion virtual environments, more connection with characters, etc.) it impacts only contemporary versions...
Abstract Cumulative culture, where innovations are incorporated progressively into a population's stock of skills and knowledge, generating more sophisticated repertoires, is core aspect human cognition underpinning the technological advances that characterize our species. culture relies on proclivity for high‐fidelity imitation, characteristic emerged phylogenetically early in evolutionary history emerges ontogenetically development. Commensurate with this to copy others comes tradeoff...
Convergent developments across social scientific disciplines provide evidence that rituals are a psychologically prepared and culturally inherited behavioural hallmark of our species. The dramatic diversity ritual practices ranges from simple greetings to elaborate religious ceremonies, the benign life-threatening. Yet understanding this core human trait remains limited. Explaining universality, functionality requires insight multiple disciplines. This special issue integrates research...