Liang Li

ORCID: 0000-0002-1593-4848
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About
Contact & Profiles
Research Areas
  • Augmented Reality Applications
  • IoT and Edge/Fog Computing
  • Image and Video Quality Assessment
  • Diabetic Foot Ulcer Assessment and Management
  • Robotics and Automated Systems
  • Computer Graphics and Visualization Techniques
  • Manufacturing Process and Optimization
  • Multimedia Communication and Technology
  • Crystallization and Solubility Studies
  • Advanced Image and Video Retrieval Techniques
  • Virtual Reality Applications and Impacts
  • Green IT and Sustainability
  • Cloud Data Security Solutions
  • Cloud Computing and Remote Desktop Technologies
  • Image Processing and 3D Reconstruction
  • 3D Shape Modeling and Analysis
  • Human Pose and Action Recognition
  • Advanced Data Storage Technologies
  • Gait Recognition and Analysis
  • Caching and Content Delivery
  • X-ray Diffraction in Crystallography

Communication University of Zhejiang
2012-2023

National Supercomputing Center in Wuxi
2015

Zhejiang Sci-Tech University
2013

Northwestern Polytechnical University
2011

Data deduplication is an emerging and widely employed method for current storage systems. As this technology gradually applied in inline scenarios such as with virtual machines cloud systems, study proposes a novel architecture called I-sieve. The goal of I-sieve to realize high performance data sieve system based on iSCSI the system. We also design corresponding index mapping tables present multi-level cache using solid state drive reduce RAM consumption optimize lookup performance. A...

10.1109/tst.2015.7040510 article EN Tsinghua Science & Technology 2015-02-01

Based on advances in image processing technology and Web-enabling technologies for mobile devices, Augmented Reality (AR) Virtual (VR) has developed rapidly. The rendering interaction of 3D models is an important part AR VR applications closely related to user experience. However, since the existing WebGL JavaScript libraries Web-based (represented by three.js babylon.js) load entire model file at once, large-size with complex interactions cannot be rendered smoothly due limited data...

10.1109/access.2020.2993613 article EN cc-by IEEE Access 2020-01-01

The offloading of rendering to remote servers in resource-constrained devices is a promising strategy for developing mobile web-based immersive applications. However, achieving satisfactory delay experiences large-scale applications by solely the cloud or edge can be challenging due congestion core network and lack concurrent computing ability. To address these issues, we propose distributed collaborative service (DCR) framework DCR constructs architecture that includes cloud, edge, terminal...

10.1109/mnet.133.2200524 article EN IEEE Network 2023-06-26

Purpose The purpose of this paper is to present a novel method 3D foot and shoe model matching based on oriented bounding box (OBB) axis-aligned (AABB).

10.1108/ijcst-jul-2012-0044 article EN International Journal of Clothing Science and Technology 2013-10-10

In this paper, we research and analyze the radio television system for transcoding video material actual needs, combining development of distributed computing cloud technology, create a suitable broadcasting system, shared transfer code solutions. The is in global station network environment, using MapReduce tool programming framework, FFMPEG encoding format conversion materials. This segmentation strategy based on user requests client conversion, formats adaptive mechanism to achieve...

10.1109/iasp.2012.6425033 article EN International Conference on Image Analysis and Signal Processing 2012-11-01

Smart TV can perform interactive computing while also providing video content services. However, this leads to a high delay during because of the lack capability, thus smart TVs are unable undertake large scenes and complex tasks. This article proposes collaborative task offloading framework (CTOF) for applications. The main contributions as follows: 1) mechanism is proposed with content. A part offloaded user's high-computing mobile device in household service environment via Wi-Fi Direct...

10.1109/jiot.2021.3135436 article EN IEEE Internet of Things Journal 2021-12-14
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