- Digital Humanities and Scholarship
- Museums and Cultural Heritage
- Information Retrieval and Search Behavior
- Digital Games and Media
- Semantic Web and Ontologies
- Wikis in Education and Collaboration
- Research Data Management Practices
- Digital and Traditional Archives Management
- Web and Library Services
- Innovative Human-Technology Interaction
- Web Data Mining and Analysis
- Cultural Industries and Urban Development
- Knowledge Management and Sharing
- Aesthetic Perception and Analysis
- Library Collection Development and Digital Resources
- 3D Surveying and Cultural Heritage
- Personal Information Management and User Behavior
- Usability and User Interface Design
- Conservation Techniques and Studies
- Scientific Computing and Data Management
- Open Education and E-Learning
- Library Science and Information Literacy
- Image Processing and 3D Reconstruction
- Digital Marketing and Social Media
- Social Media and Politics
Durham University
2016-2023
University of Cambridge
2023
University College London
2005-2018
UCL Australia
2008-2012
London Library
2007-2009
University of Sheffield
2000
American Society For Testing and Materials
1928
Philadelphia University
1923
Purpose To date, few studies have been undertaken to make explicit how microblogging technologies are used by and can benefit scholars. This paper aims investigate the use of Twitter an academic community in various conference settings, pose following questions: Does a Twitter‐enabled backchannel enhance experience, collaboration co‐construction knowledge? How is within conferences, one articulate benefits it may bring discipline? Design/methodology/approach considers as digital Digital...
Purpose Since its introduction in 2006, messages posted to the microblogging system Twitter have provided a rich dataset for researchers, leading publication of over thousand academic papers. This paper aims identify this published work and classify it order understand based research. Design/methodology/approach Firstly papers on were identified. Secondly, following review literature, classification dimensions research was established. Thirdly, qualitatively classified using open coded...
There are now many online, digital resources in the humanities, and their creation is funded by various governmental, academic, philanthropic sources. What happens to these after completion very poorly understood. No systematic survey of resource usage humanities has ever been undertaken—and factors for use non-use unknown. The LAIRAH (Log Analysis Internet Resources Arts Humanities) Project a 15-month long study into which determine long-term neglect Humanities. Using quantitative Deep Log...
Abstract This article reports on a longitudinal study of information seeking by undergraduate management students. It describes how they found and used information, explores their motivation decision making. We employed use‐in‐context approach where students were observed conducting, interviewed about, information‐seeking tasks carried out during academic work. that participants reluctant to engage with complex range sources, preferring use the Internet. The main driver for progress in was...
Abstract Architectural design projects are heavily reliant on electronic information seeking. However, there have been few studies how architects look for and use the Web. We examined behavior of 9 postgraduate architectural urban students. observed them undertake a self‐chosen, naturalistic task related to one their found that although students performed many similar interactive behaviors academics practitioners in other disciplines, they also reflective nature domain. The included...
Abstract A user's understanding of the libraries they work in, and hence what can do in those libraries, is encapsulated their “mental models” libraries. In this article, we present a focused case study users' mental models traditional digital based on observations interviews with eight participants. It was found that poor access restrictions led to risk‐averse behavior, whereas search algorithms relevance ranking resulted trial‐and‐error behavior. This highlights importance rich feedback...
In recent years, public engagement is increasingly viewed as more than an 'additional extra' in academia. the UK, it becoming common for research projects to embrace with belief that informs research, enhances teaching and learning, increases impact on society. Therefore, important consider ways of incorporating activities into digital humanities research. This article discusses practice, highlighting how museums are utilizing technology engage public. describes development presents results...
Purpose The purpose of this article is to discuss the results Log Analysis Internet Resources in Arts and Humanities (LAIRAH) study. It aims concentrate upon use importance information resources, physical research centres digital finding aids scholarly research. Design/methodology/approach Results are presented web server log analysis portals for humanities scholars: arts data service (AHDS) website Humbul Hub. These used determine which resources were accessed most often, or seldom....
Journal Article A tale of two cities: implications the similarities and differences in collaborative approaches within digital libraries humanities communities Get access Lynne Siemens, Siemens School Public Administration, University Victoria Search for other works by this author on: Oxford Academic Google Scholar Richard Cunningham, Cunningham Acadia Digital Culture Observatory, Wendy Duff, Duff Faculty Information, Toronto Claire Warwick Department Information Studies, College London...
Journal Article The myth of the new: Mass digitization, distant reading, and future book Get access Paul Gooding, Gooding UCL Centre for Digital Humanities, University College London, UK Search other works by this author on: Oxford Academic Google Scholar Melissa Terras, Terras Claire Warwick Literary Linguistic Computing, Volume 28, Issue 4, December 2013, Pages 629–639, https://doi.org/10.1093/llc/fqt051 Published: 13 August 2013
A cutting-edge and comprehensive introduction uses expert guidance from leading academics exciting international case studies to explore the possibilities challenges that occur when culture digital technologies intersect. Key topics covered include: social media crowd sourcing; images digitization; 3D scanning museums; user studies; electronic text corpora; GIS: open access online teaching of humanities; books, texts editing. This is an essential practical guide for academics, researchers,...
Abstract Eye-tracking—the process of capturing and measuring human eye movement—is becoming an increasingly prevalent tool in the cultural heritage sector to understand visual processing audience behaviours. Yet, most applications date have focused on individual artworks distinctions between representative/non-representative topics, with little prior work effects differing written interpretations exploration collections artworks, particularly devotional themes. This article reports...
Background: Since their inception, Twitter and related microblogging systems have provided a rich source of information for researchers attracted interest in affordances use. 2009 PubMed has included 123 journal articles on medicine Twitter, but no overview exists as to how the field uses research.
COVID-19 has undeniably affected museums’ online content, yet attempts to identify or understand sector trends have been hampered by a lack of data. This paper uses representative sample 315 U.K. museums create much-needed benchmark against which museum practitioners can evaluate and contextualise prior studies their own experiences. Gathering data from websites five social media platforms, this is one the largest its kind in European first such scale Beginning with an overview adoption,...
Emergent Internet of Things (IoT) based technologies offer the potential for new ways in engaging with places, spaces and objects. The use mobile tablet computing linked specifically to objects memory, comment narrative creation opens up a potentially game-changing methodology user interaction above beyond traditional 'kiosk' type approach. In this position statement we detail QRator project Grant Museum at University College London. explores how handheld devices enabled interactive digital...
<span>Digital project teams are by definition comprised of people with various skills, disciplines, and content knowledge. Collaboration within these is undertaken librarians, academics, undergraduate graduate students, research assistants, computer programmers developers, experts, other individuals. While this diversity people, skills perspectives creates benefits for the teams, at same time, it a series challenges which must be minimized to ensure success. Drawing upon interview survey...
In this paper, we present the conceptual and theoretical foundations for work undertaken by Implementing New Knowledge Environments (INKE) research group, a large international, interdisciplinary team studying reading texts, both digital printed. The INKE is comprised of researchers stakeholders at forefronts fields relating to textual studies, user experience, interface design, information management. We aim contribute development new knowledge environments that build on past practices....