- Teleoperation and Haptic Systems
- Tactile and Sensory Interactions
- Robot Manipulation and Learning
- Motor Control and Adaptation
- Advanced Sensor and Energy Harvesting Materials
- Educational Technology and Pedagogy
- Human-Automation Interaction and Safety
- Photoreceptor and optogenetics research
- Interactive and Immersive Displays
Imperial College London
2018-2019
CEA Paris-Saclay
2015
CEA LIST
2014-2015
Institut Systèmes Intelligents et de Robotique
2014-2015
Sorbonne Université
2014-2015
Centre National de la Recherche Scientifique
2014-2015
Inserm
2014-2015
Commissariat à l'Énergie Atomique et aux Énergies Alternatives
2013-2015
Integra (United States)
2015
CEA Paris-Saclay - Etablissement de Fontenay-aux-roses
2013
Haptic interfaces are proposed for enhancing human-computer through the rendering of interaction forces. Among them, encounter-type haptic displays feature an original way to provide user with improved transparency: their end effectors remotely track fingers operator and encounter them only when force is required. These call development specific position tracking systems. In this paper, a 2-D hollow instrumentation remote marker-free close-range finger proposed. It encloses 16 infrared...
Haptic interfaces are purposed for the simulation of physical interactions with a virtual environment in realistic way. Their design is often based on compromise between interaction capabilities and mechanical complexity. This paper aimed at providing methodology that helps tuning this trade-off. A survey both manipulation exploration taxonomies allows identification elementary hand contact areas their associated frequency use. The relative importance these illustrated by building an map...
Haptic interfaces aim at realistically simulating physical interactions within a Virtual Environment (VE) through the sense of touch. Therefore, they should display both negligible impedance in free space and high forces stiffness contact. These constraints are however difficult to meet simultaneously. While compromises can usually be found when interacting handle grasped hand, this is much more considering dexterous with manual or exoskeletons due number degrees freedom limited available....
Facial somatosensory feedback is critical for breastfeeding in the first days of life. However, its development has never been investigated humans. Here we develop a new interface to measure facial somatosensation newborn infants. The novel system allows neuronal responses touching face subject by synchronously recording scalp electroencephalography (EEG) and force applied experimenter. This based on dedicated transducer that can be worn finger underneath clinical nitrile glove linked...
Encounter-type devices have been introduced to solve one of the main drawbacks common haptic interfaces i.e. their limited transparency in free space and restricted ability render realistic transitions between contact. Advantageously, encounter-type collide with fingers display interaction forces only if a contact occurs virtual environment. In space, end-effectors are mechanically detached from operator closely track his fingers, allowing for perfect transparency. This paper introduces...
This paper presents the design and experimental evaluation of end-effector a dexterous encounter type haptic interface aimed at allowing natural interactions with digital mockups in Virtual Reality. has two purposes: first, it should be able to precisely measure 6D position orientation fingertip remotely without equipping user any marker on skin or nail. Second, serve as contact surface when force feedback is required. Therefore, we make use 9 proximity sensors, 8 which are placed around...