- Online Learning and Analytics
- Innovative Teaching and Learning Methods
- Reflective Practices in Education
- EFL/ESL Teaching and Learning
- Student Assessment and Feedback
- Topic Modeling
- Online and Blended Learning
- Educational Games and Gamification
- Advanced Text Analysis Techniques
- Technology-Enhanced Education Studies
- Second Language Acquisition and Learning
- Computational and Text Analysis Methods
- Sentiment Analysis and Opinion Mining
- Teaching and Learning Programming
- Evaluation of Teaching Practices
- Second Language Learning and Teaching
- Intelligent Tutoring Systems and Adaptive Learning
- Mobile Learning in Education
- Natural Language Processing Techniques
- Image Enhancement Techniques
- Innovative Teaching Methods
- AI in Service Interactions
- Image and Signal Denoising Methods
- Writing and Handwriting Education
- 3D Shape Modeling and Analysis
Education University of Hong Kong
2016-2025
Tai Po Hospital
2021-2023
Hong Kong University of Science and Technology
2020
University of Hong Kong
2020
National Yunlin University of Science and Technology
2006
Chinese University of Hong Kong
2002
Hong Kong Polytechnic University
1999
Computers & Education has been leading the field of computers in education for over 40 years, during which time it developed into a well-known journal with significant influences on educational technology research community. Questions such as "in what topics were academic community interested?" "how did evolve time?" and "what main concerns its major contributors?" are important to both editorial board readership Education. To address these issues, this paper conducted structural topic...
Abstract The purpose of this study was twofold: first, to explore the relationship between students' learning styles and their online participation in a blended course, second, investigate relationships with achievement course satisfaction. A total 78 undergraduate students from general education called D igital C itizenship took part study. All participants were required participate four different types activity: information access , interactive networked materials development . used method...
With the fast progress in information technologies and artificial intelligence (AI), smart healthcare has gained considerable momentum. By using advanced like AI, aims to promote human beings' health well-being throughout their life. As develops, big data are produced by various sensors, devices, communication constantly. To deal with these multi-source data, automatic fusion becomes crucial. Information refers integration of multiple sources for obtaining more reliable, effective, precise...
Chatbots have been increasingly applied for EFL education and demonstrated overall usefulness in improving knowledge motivation, while this technology has yet to be used learning logical fallacies (i.e. errors reasoning) writing. However, of is essential, with which learners can avoid writing enhanced quality. To fill the gap, study investigated perceived effectiveness chatbots developing fallacy enhancing learner motivation. Features method were also explored based on comparison against...
EFL learners generally have the problem of logical fallacies in argumentative writings. Logical are errors reasoning that can undermine writing quality. Explicit training on may help deal with and enhance their self-efficacy proficiency writing, which educational chatbots further enhance. However, few studies been conducted this direction. To fill gap, we developed a chatbot for out-of-class, self-regulated writing. Fifteen Chinese undergraduate graduate students engaged five weeks....
Digital game-based learning has shown usefulness in developing EFL vocabulary knowledge and encouraging learner application of self-regulated (SRL) strategies. Previous literature revealed that applying SRL strategies might improve motivation. High motivation, turn, may promote development – These findings be generalised digital explain its effectiveness. However, so far, motivation associated interplay have barely been considered this context. To address the gap, we developed a (SR-DGBVL)...
<span>This paper discusses the findings of a research study concerning use e-portfolios to develop independent learning, from perspectives teachers and students in Hong Kong university. While most confirm value e-portfolio practice reported other contexts, they throw into relief complicated interplay conflict factors that may thwart good intentions design implementation. Insights derived this will illuminate issues about e-portfolio-mediated learning across range settings learners.</span>
Natural language processing (NLP) is an effective tool for generating structured information from unstructured data, the one that commonly found in clinical trial texts. Such interdisciplinary research has gradually grown into a flourishing field with accumulated scientific outputs available. In this study, bibliographical data collected Web of Science, PubMed, and Scopus databases 2001 to 2018 had been investigated use three prominent methods, including performance analysis, science...
Artificial intelligence (AI) assisted human brain research is a dynamic interdisciplinary field with great interest, rich literature, and huge diversity. The diversity in topics technologies keeps increasing along the tremendous growth application scope of AI-assisted research. A comprehensive understanding this necessary to assess efficacy, (re)allocate resources, conduct collaborations. This paper combines structural topic modeling (STM) bibliometric analysis automatically identify...
<p>This paper discusses the findings of a research study investigating user acceptance bring your own device (BYOD) practice to support teaching and learning in Hong Kong university. Forty-four undergraduate students two teachers participated study. To collect their ratings agreement with respect several BYOD-related issues, student participants were asked complete pre- post-user questionnaires at beginning end 13-week semester. Post-event focus group interview sessions also organised...