Server Zafer Masalcı

ORCID: 0000-0002-5876-8210
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About
Contact & Profiles
Research Areas
  • Augmented Reality Applications
  • Virtual Reality Applications and Impacts
  • Educational Games and Gamification
  • Visual Attention and Saliency Detection

Bahçeşehir University
2024

BAU International University
2020

Digital Science (United States)
2020

Virtual reality has great potential for immersive experiences that is not available in other mediums. Thus, it a significant place the entertainment and game industry. However, creating well-designed experience can be extremely complicated due to replacement of human perception from real-world an isolated virtual world. Understanding essentials (VR) design principles necessary designing VR game. Although there are many differences elements games according wanted given player, also have...

10.5824/ajite.2020.04.001.x article EN cc-by-sa AJIT-e Academic Journal of Information Technology 2020-12-31

VR technologies, which are used in many fields today, have also started to be education through the game platforms with realistic and interactive environments they provide. The 'Following Traces of Sedad Hakkı Eldem Istanbul project, developed within scope a scientific project jointly carried out by Architecture Digital Game Design Departments at host university, is an architecture-themed documentary designed for educational purposes. Within game's scope, three different projects architect...

10.57019/jmv.1332459 article EN cc-by Journal of Metaverse 2024-03-22
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