Luca Brayda

ORCID: 0000-0002-6673-2971
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About
Contact & Profiles
Research Areas
  • Tactile and Sensory Interactions
  • Gaze Tracking and Assistive Technology
  • Interactive and Immersive Displays
  • Multisensory perception and integration
  • Speech and Audio Processing
  • Visual perception and processing mechanisms
  • Teleoperation and Haptic Systems
  • Hearing Loss and Rehabilitation
  • Spatial Cognition and Navigation
  • Virtual Reality Applications and Impacts
  • EEG and Brain-Computer Interfaces
  • Advanced Sensor and Energy Harvesting Materials
  • Music and Audio Processing
  • Visual Attention and Saliency Detection
  • Human-Automation Interaction and Safety
  • Speech Recognition and Synthesis
  • Advanced Adaptive Filtering Techniques
  • Robotics and Automated Systems
  • Indoor and Outdoor Localization Technologies
  • Neuroscience and Neural Engineering
  • Bluetooth and Wireless Communication Technologies
  • Robotics and Sensor-Based Localization
  • Cephalopods and Marine Biology
  • Wireless Body Area Networks
  • Context-Aware Activity Recognition Systems

Costa Edutainment
2022

Italian Institute of Technology
2011-2020

EURECOM
2004-2006

Panasonic (United States)
2004

Due to the perceptual characteristics of head, vibrotactile Head-mounted Displays are built with low actuator density. Therefore, guidance is mostly assessed by pointing towards objects in azimuthal plane. When it comes multisensory interaction 3D environments, also important convey information about elevation In this paper, we design and assess a haptic technique for environments. First, explore modulation vibration frequency indicate position Then, HMD made render space around subject...

10.1109/tvcg.2017.2657238 article EN IEEE Transactions on Visualization and Computer Graphics 2017-01-27

Vision loss has severe impacts on physical, social and emotional well-being. The education of blind children poses issues as many scholar disciplines (e.g., geometry, mathematics) are normally taught by heavily relying vision. Touch-based assistive technologies potential tools to provide graphical contents users, improving learning possibilities inclusion. Raised-lines drawings still the golden standard, but stimuli cannot be reconfigured or adapted person constantly requires assistance....

10.1109/tnsre.2016.2619742 article EN cc-by IEEE Transactions on Neural Systems and Rehabilitation Engineering 2016-10-20

Several studies evaluated vibrotactile stimuli on the head to aid orientation and communication. However, acuity for vibration of head's skin still needs be explored. In this paper, we report assessment spatial resolution head. We performed a 2AFC psychophysical experiment systematically varying distance between pairs in standard-comparison approach. took into consideration not only perceptual thresholds but also reaction times subjective factors, like workload pleasantness. Results show...

10.1109/haptics.2016.7463147 article EN 2016-04-01

Some blind people have developed a unique technique, called echolocation, to orient themselves in unknown environments. More specifically, by self-generating clicking noise with the tongue, echolocators gain knowledge about external environment perceiving more detailed object features. It is not clear date whether sighted individuals can also develop such an extremely useful technique. To investigate this, here we test ability of novice participants perform depth echolocation task. Moreover,...

10.1371/journal.pone.0156654 article EN cc-by PLoS ONE 2016-06-03

We present a fully latching and scalable 4 × haptic display with mm pitch, 5 s refresh time, 400 mN holding force, 650 μm displacement per taxel. The serves to convey dynamic graphical information blind visually impaired users. Combining significant force high taxel density large amplitude motion in very compact overall form factor was made possible by exploiting the reversible, fast, hundred-fold change stiffness of thin shape memory polymer (SMP) membrane when heated above its glass...

10.1109/toh.2017.2767049 article EN IEEE Transactions on Haptics 2017-10-27

Autonomous navigation in novel environments still represents a challenge for people with visual impairment (VI). Pin array matrices (PAM) are an effective way to display spatial information VI educative/rehabilitative contexts, as they provide high flexibility and versatility. Here, we tested the effectiveness of PAM participants orientation mobility task. They haptically explored map showing scaled representation real room on PAM. The further included symbol indicating virtual target...

10.3390/mi9070351 article EN cc-by Micromachines 2018-07-14

The neural correlates of exploration and cognitive mapping in blindness remain elusive. role visuo-spatial pathways blind vs. sighted subjects is still under debate. In this preliminary study, we investigate, as a possible estimation the activity pathways, EEG patterns blindfolded-sighted during active tactile construction maps from virtual objects compared with rest passive stimulation. Ten ten matched, participated study. Events were defined moments when finger was only stimulated (passive...

10.1152/jn.00624.2011 article EN Journal of Neurophysiology 2012-02-16

Tactile maps are efficient tools to improve spatial understanding and mobility skills of visually impaired people. Their limited adaptability can be compensated with haptic devices which display graphical information, but their assessment is frequently performance-based metrics only hide potential abilities in O&M protocols. We assess a low-tech tactile mouse able deliver three-dimensional content considering how performance, mental workload, behavior, anxiety status vary task difficulty...

10.1109/toh.2015.2426692 article EN IEEE Transactions on Haptics 2015-04-27

Visual information is paramount to space perception. Vision influences auditory estimation. Many studies show that simultaneous visual and cues improve precision of the final multisensory estimate. However, amount or temporal extent information, sufficient influence perception, still unknown. It therefore interesting know if vision can through a short-term environmental observation preceding audio task whether this task-specific environment-specific both. To test these issues we investigate...

10.3389/fnsys.2015.00084 article EN cc-by Frontiers in Systems Neuroscience 2015-06-02

Objective: To investigate whether training with tactile matrices displayed a programmable display improves recalling performance of spatial images in blind, low-vision and sighted youngsters. code understand the behavioral underpinnings learning two-dimensional dispositions, terms spontaneous exploration strategies. Methods: Three groups youngsters between 6 18 years old performed four sessions weekly schedule which they were asked to memorize single or double layouts, featured as matrices....

10.1177/2050312118820028 article EN cc-by-nc SAGE Open Medicine 2018-01-01

Improving spatial ability of blind and visually impaired people is the main target orientation mobility (O&M) programs. In this study, we use a minimalistic mouse-shaped haptic device to show new approach aimed at evaluating devices providing tactile representations virtual objects. We consider psychophysical, behavioral, subjective parameters clarify under which circumstances mental spaces (cognitive maps) can be efficiently constructed with touch by blindfolded sighted subjects. study two...

10.1109/toh.2013.49 article EN IEEE Transactions on Haptics 2013-09-26

In this work in progress we propose a new method for evaluating objectively the process of performing tactile exploration with visuo-tactile sensory substitution system. Both behavioral and neurophysiological cues are considered to evaluate identification virtual objects surrounding environments. Our experiments suggest that both sighted visually impaired users integrated spatial information developed similar behavioural patterns. The proposed could also serve as tool touch-based interfaces...

10.1145/1979742.1979857 article EN 2011-05-07

Vibrotactile feedback is broadly used to support different tasks in virtual and augmented reality applications, such as navigation, communication, attentional redirection, or enhance the sense of presence environments. Thus, we aim include haptic component most popular wearable VR applications: headset. After studying acuity around head for vibrating stimuli, trying parameters, actuators, configurations, developed a guidance technique be vibrotactile Head-mounted Display (HMD). Our...

10.1109/vr.2017.7892375 article EN 2017-01-01

Pin-array displays are a promising technology that allow to display visual information with touch, crucial issue for blind and partially sighted users. Such programmable, therefore can considerably increase, vary tailor the amount of as compared common embossed paper and, beyond Braille, they graphics. Due shortage in establishing which ideal resolution allows understand simple graphical concepts, we evaluated discriminability tactile symbols at different resolutions complexity levels blind,...

10.1145/3264856.3264858 article EN 2018-10-15

This study investigated the influence of body motion on an echolocation task. We asked a group blindfolded novice sighted participants to walk along corridor, made with plastic sound-reflecting panels. By self-generating mouth clicks, attempted understand some spatial properties i.e. left turn, right turn or dead end. They were explore corridor and stop whenever they confident about shape. Their was captured by camera system coded. Most able accomplish task percentage correct guesses above...

10.1038/s41598-018-34074-7 article EN cc-by Scientific Reports 2018-10-18

Stroke patients suffer from impairments of both motor and somatosensory functions. The functional recovery upper extremities is one the primary goals rehabilitation programs. Additional deficits limit sensorimotor function significantly affect its after neuromotor injury. Sensory substitution systems, providing tactile feedback, might facilitate manipulation capability, improve patient's dexterity during grasping movements. As a first step toward this aim, we evaluated ability healthy...

10.3389/fbioe.2020.00555 article EN cc-by Frontiers in Bioengineering and Biotechnology 2020-06-19

This work presents a biologically inspired solution to problems that arise in multisensory attention, with specific application binaural humanoid robotics. The focus was on using only two microphones as an analogy mammalian auditory system. goal localize salient sound source and fuse this information visual-salience feature selection We describe method select task-relevant sounds the scene both interaural time difference (ITD), by of Jeffress Konishi avian modelled well-studied coincidence...

10.1109/mfi.2015.7295835 article EN 2015-09-01

Traditional hearing aids are limited by the absence of spatial selectivity. Superdirective microphone array can recover such limit, performing a filtering to achieve an augmented SNR. We present Glassense, platform hosting double connected processing unit and mounted on frame common glasses. The has potential delivering binaural spatially selective audio inputs, allowing ecological pointing acoustic sources through head motion. designed arrays exhibit gain suitable improve speech reception...

10.1145/2800835.2806207 article EN 2015-01-01

This paper reports on the studies we are conducting to help visually impaired people in challenging task of safely navigating a partially or totally unknown environemnt. We present here some results showing how single taxel-based display can participate acquire geometrical information environment dealing with low level navigation. Specifically, designed mouse-shaped device, which allows users navigate virtual mirroring real sites. In design, first quantify tactile intrinsic sensitivity terms...

10.1109/icara.2000.4804012 article EN 2009-02-01
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