- Aesthetic Perception and Analysis
- Generative Adversarial Networks and Image Synthesis
- Robotics and Sensor-Based Localization
- Computer Graphics and Visualization Techniques
- Advanced Vision and Imaging
- Human Motion and Animation
University of California, Santa Barbara
2018-2023
Drones are enabling new forms of cinematography. Aerial filming via drones in action scenes is difficult because it requires users to understand the dynamic scenarios and operate drone camera simultaneously. Existing systems allow user manually specify shots guide capture footage, while none them employ aesthetic objectives automate aerial scenes. Meanwhile, these cinematography depend on external motion perceive human action, which limited indoor environment. In this paper, we propose an...
Fencing Hallucination is a multi-screen interactive installation that enables real-time human-AI interaction in the form of game and generates chronophotograph based on audience's movement. It mitigates conflicts between interactivity, modality variety, computational limitation creative AI tools. captures pose data as an input to Multilayer Perceptron(MLP), which virtual Fencer's data. also uses synthesize chronophotograph. The system first represents stick figures. Then it diffusion model...
The article summarizes three types of "sameness" issues in Artificial Intelligence(AI) art, each occurring at different stages development AI image creation tools. Through the Fencing Hallucination project, reflects on design art production alleviating sense uniformity, maintaining uniqueness images from an synthesizer, and enhancing connection between artworks audience. This paper endeavors to stimulate distinctive by recounting efforts insights derived all dedicated addressing issue "sameness".