Marieke Rohde

ORCID: 0000-0002-8354-8850
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About
Contact & Profiles
Research Areas
  • Visual perception and processing mechanisms
  • Action Observation and Synchronization
  • Embodied and Extended Cognition
  • Motor Control and Adaptation
  • Neural dynamics and brain function
  • Reinforcement Learning in Robotics
  • Multisensory perception and integration
  • Tactile and Sensory Interactions
  • Evolutionary Game Theory and Cooperation
  • Neural and Behavioral Psychology Studies
  • Modular Robots and Swarm Intelligence
  • Cognitive Science and Mapping
  • Virtual Reality Applications and Impacts
  • Neuroscience and Music Perception
  • Free Will and Agency
  • Olfactory and Sensory Function Studies
  • Philosophy and History of Science
  • Digitalization, Law, and Regulation
  • EEG and Brain-Computer Interfaces
  • Psychiatry, Mental Health, Neuroscience
  • Psychosomatic Disorders and Their Treatments
  • Linguistic research and analysis
  • Psychology of Moral and Emotional Judgment
  • Computability, Logic, AI Algorithms
  • Language and cultural evolution

VDI/VDE Innovation + Technik
2022

Bielefeld University
2011-2019

Institute for Social Innovation
2019

Max Planck Society
2009-2014

Max Planck Institute for Biological Cybernetics
2009-2014

Hochschule Bielefeld
2013

University of Sussex
2005-2010

Osnabrück University
2010

Université de Technologie de Compiègne
2007

Oxford Centre for Computational Neuroscience
2007

In the Rubber Hand Illusion, feeling of ownership a rubber hand displaced from participant's real occluded is evoked by synchronously stroking both hands with paintbrushes. A change perceived finger location towards (proprioceptive drift) has been reported to correlate this illusion. To measure time course proprioceptive drift during we regularly interrupted (performed robot arms) location. Measurements were made projecting probe dot into field view (using semi-transparent mirror) and asking...

10.1371/journal.pone.0021659 article EN cc-by PLoS ONE 2011-06-28

The concept of agency is crucial importance in cognitive science and artificial intelligence, it often used as an intuitive rather uncontroversial term, contrast to more abstract theoretically heavily weighted terms such intentionality , rationality, or mind. However, most the available definitions are too loose unspecific allow for a progressive scientific research program. They implicitly unproblematically assume features that characterize agents, thus obscuring full potential challenge...

10.1177/1059712309343819 article EN Adaptive Behavior 2009-09-23

Humans combine redundant multisensory estimates into a coherent multimodal percept. Experiments in cue integration have shown for many modality pairs and perceptual tasks that information is fused statistically optimal manner: observers take the unimodal sensory reliability consideration when performing judgments. They senses according to rules of Maximum Likelihood Estimation maximize overall precision. This tutorial explains an accessible manner how design experiments analyse results from...

10.1163/22134808-00002510 article EN Multisensory Research 2015-09-21

Latency between a user's movement and visual feedback is inevitable in every Virtual Reality application, as signal transmission processing take time. Unfortunately, high end-to-end latency impairs perception motor performance. While it possible to reduce delay tens of milliseconds, these delays will never completely vanish. Currently, there gap literature regarding the impact on performance well their interplay virtual environments employing full-body avatars. With present study at hand, we...

10.1145/2993369.2993381 article EN 2016-11-02

A difference in skin temperature between the hands has been identified as a physiological correlate of rubber hand illusion (RHI). The RHI is an body ownership, where participants perceive ownership over if they see it being stroked synchrony with their own occluded hand. current study set out to replicate this result, i.e., psychologically induced cooling stimulated using automated stroking paradigm, stimulation was delivered by robot arm (PHANToMTM force-feedback device). After we found no...

10.1371/journal.pone.0080688 article EN cc-by PLoS ONE 2013-11-18

Researchers in social cognition increasingly realize that many phenomena cannot be understood by investigating offline situations only, focusing on individual mechanisms and an observer perspective. There are processes of dynamic emergence specific to online situations, when two or more persons engaged a real-time interaction than just the sum capacities behaviours, these require study interaction. Auvray et al.'s (2009) perceptual crossing paradigm offers possibly simplest for studying such...

10.3389/fnhum.2012.00181 article EN cc-by Frontiers in Human Neuroscience 2012-01-01

In case of delayed visual feedback during visuomotor tasks, like in some sluggish computer games, humans can modulate their behavior to compensate for the delay.However, opinions on nature this compensation diverge.Some studies suggest that adapt delays with lasting changes motor (aftereffects) and a recalibration time perception.Other have shown little or no evidence such semipermanent temporal domain.We hypothesize predictability reference signal (target be tracked) is necessary delay...

10.1167/14.3.4 article EN cc-by-nc-nd Journal of Vision 2014-03-05

Studies on human recalibration of perceived visuo-motor simultaneity so far have been limited to the study movement-lead temporal discrepancies (visual lags). We studied adaptation both vision-lead and discrepancies, test for differences between these conditions, as a leading visual stimulus violates underlying cause-effect structure. To this end, we manipulated relationship motor action (button press) event (flashed disk) in training phase. Participants were tested order judgment task (PSS)...

10.3389/fpsyg.2012.00599 article EN cc-by Frontiers in Psychology 2013-01-01

10.1016/j.cobeha.2016.02.029 article EN Current Opinion in Behavioral Sciences 2016-02-20

10.1016/j.neuropsychologia.2014.10.011 article EN Neuropsychologia 2014-10-19

Classically, the question of recognizing another subject is posed unilaterally, in terms observed behaviour other entity. Here, we propose an alternative, based on emergent patterns activity resulting from interaction both partners. We employ a minimalist device which forces subjects to externalize their perceptual as trajectories can be and recorded; results show that do identify situation crossing with partner. The interpretation guided by comparable evolutionary robotics simulations....

10.1075/is.12.3.01len article EN Interaction Studies Social Behaviour and Communication in Biological and Artificial Systems 2011-11-24

The plasticity of the human nervous system allows us to acquire an open-ended repository sensorimotor skills in adulthood, such as mastery tools, musical instruments or sports. How novel are learned from scratch is yet largely unknown. In particular, so-called inverse mapping goal states motor underdetermined because a can often be achieved by many different movements (motor redundancy). humans learn resolve redundancy and which principles they explore high-dimensional spaces has hardly been...

10.1371/journal.pcbi.1006676 article EN cc-by PLoS Computational Biology 2019-03-05
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