- Neural and Behavioral Psychology Studies
- Cognitive Functions and Memory
- Human-Automation Interaction and Safety
- Olfactory and Sensory Function Studies
- EEG and Brain-Computer Interfaces
- Personal Information Management and User Behavior
- Visual perception and processing mechanisms
- Categorization, perception, and language
- Multisensory perception and integration
- Neural dynamics and brain function
- Visual and Cognitive Learning Processes
- Language, Metaphor, and Cognition
- Cognitive Science and Education Research
- Cognitive Science and Mapping
- Gaze Tracking and Assistive Technology
- Criminal Justice and Corrections Analysis
- Retinal Development and Disorders
- Ferroelectric and Negative Capacitance Devices
- Education Discipline and Inequality
- Image Retrieval and Classification Techniques
- Face Recognition and Perception
- Intelligent Tutoring Systems and Adaptive Learning
- Visual Attention and Saliency Detection
- Advanced Memory and Neural Computing
- Memory Processes and Influences
Utrecht University
2019-2025
A large part of research on visual working memory (VWM) has traditionally focused estimating its maximum capacity. Yet, humans rarely need to load up their VWM maximally during natural behavior, since information often remains accessible in the external world. Recent work, using paradigms that take into account accessibility outside world, indeed shown observers utilize only one or two items before sampling from world again. One straightforward interpretation this finding is that, daily much...
Visual working memory (VWM) is a capacity-limited cognitive system that utilized for enabling goal-directed actions. When sampling items VWM storage, however, observers are often exposed to other not selected imminent action (hereafter: "prospective items"). Here, we asked whether such exposure leads buildup of these prospective items, facilitating subsequent encoding action. In series experiments, addressed this question using copying task, in which participants attempted reproduce model...
Visual working memory (VWM) is a store for temporary maintenance of visual information. It often disregarded, though, that information typically stored to enable actions. Therefore, the context these actions great importance how VWM used. Here, we questioned whether severity consequence an action might affect well memorized, and cautiously it utilized. We employed (online) copying task, in which participants reproduced example display comprised six items grid, using pool items. Crucially,...
Visual working memory is a capacity-limited cognitive system that utilized for enabling goal-directed actions. When sampling items visual storage, however, observers are often exposed to other not selected imminent action (hereafter: ‘prospective items’). Here, we asked whether such exposure leads buildup of these prospective items, facilitating subsequent encoding action. In series experiments, addressed this question using copying task, in which participants attempted reproduce model...
Abstract When our eyes are confronted with discrepant images (yielding incompatible retinal inputs) interocular competition (IOC) is instigated. During IOC, one image temporarily dominates perception, while the other suppressed. Many factors affecting IOC have been extensively examined. One factor that received surprisingly little attention, however, stimulus’ visual hemifield (VHF) of origin. This remarkable, as VHF location stimuli known to affect performance in various contexts. Prompted...
In natural behavior, humans typically do not fully utilize their memory capacity but often choose to sample information from the external world alleviate burden on memory. This trade-off between and sampling has been demonstrated in previous studies by a stronger reliance when costs increase (e.g., longer waiting time for accessing information). These have mainly focused working memory, which is resource-costly, while ignoring another system - long-term (LTM) that can store vast amounts of...
Visual working memory (VWM) is a cognitive system, which temporarily stores task-relevant visual information to enable interactions with the environment. In everyday VWM use, we typically decide how long look encode information, and wait before acting on memory. contrast, studied in unnaturally rigid paradigms that keep presentation times delays fixed. Here, ask memories build up over self-paced viewing times, they decay delays, task naturally engages VWM. We employed copying task,...
We provide three novel, unpublished, visual search datasets. Datasets 1 and 2 were collected in the lab with 1000Hz gaze data from an EyeLink 1000. Dataset contains N=20 participants. consists of two experiments N=16 N=15 participants, respectively. 3 was at a popular science festival, mouse-movement N=100
Our visual environment often overwhelms us with more information than we can process. We can, however, enhance our processing efficiency by leveraging inherent regularities in the environment, such as prioritizing likely target objects over unlikely ones. Although there is evidence that statistical learning improves working memory performance, it unclear whether this improvement occurs through stimulus prevalence or task relevance. To distinguish between these hypotheses, examined frequent...
Visual working memory (VWM) is a store for temporary maintenance of visual information. It often disregarded, though, that information typically stored to enable actions. Therefore, the context these actions great importance how VWM used. Here, we questioned whether severity consequence an action might affect well memorized, and cautiously it utilized. We employed (online) copying task, in which participants reproduced example display comprised six items grid, using pool items. Crucially,...
One of the most influential ideas within domain cognition is that embodied cognition, in which experienced world result an interplay between organism's physiology, sensorimotor system, and its environment. An aspect this idea linguistic information activates sensory representations automatically. For example, hearing word 'red' would automatically activate color. But does prioritize access to awareness congruent visual information? Here, we show verbal cues accelerate matching targets into...
Visual working memory (VWM) is a store for temporary maintenance of visual information. It often disregarded, though, that this information typically stored to enable actions, and therefore, the context such actions great importance how VWM used. The severity consequence an action might, example, affect precision with which action-relevant stored. Here we set out examine whether strategy changes in VWM-use occur when incorrect are penalized. We employed (online) copying task, where...
Previous studies suggest that 1) pre-activating a visual representation of an item in working memory (VWM) prioritizes access to awareness for this and 2) VWM can contain representations bound items instead separate features. It is currently unclear whether affects at feature level, conjunction or both. To investigate question, we conducted series experiments which combined delayed match sample task with breaking Continuous Flash Suppression (b-CFS) task. In each trial, subjects memorized...
Research on visual working memory (VWM) capacity has traditionally focused estimating the maximum capacity. Yet, humans rarely load up their VWM maximally during natural behavior, since information often remains accessible in external world. Recent work using more ecologically valid paradigms (where items remain externally accessible) shown that observers utilize only one or two from before sampling world again, suggesting much fewer are loaded than typically reported limits. Here, we...
When two images are presented dichoptically (that is, a different image is to each eye), one of them will temporarily dominate perception, leaving the other suppressed. This phenomenon called binocular rivalry and presumably caused by interocular competition (IOC). Although many stimulus attributes known affect IOC (e.g., contrast, luminance, spatial frequency), it less clear how affected visual field location images. We examined five independent datasets breaking continuous flash...
During binocular rivalry (BR), perceptual dominance alternates between the inputs of eyes, meaning that (at any time) non-dominating input is suppressed, despite being projected on a retina. It has been proposed BR result interocular competition (IOC), where ‘wins’ becomes dominant percept. Both top-down factors (e.g., attention, working memory content) and bottom-up saliency, eye dominance) have shown to affect IOC. One factor remained largely disregarded, however: input’s visual field...