Jason Edward Lewis

ORCID: 0000-0003-0130-8544
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About
Contact & Profiles
Research Areas
  • Digital Humanities and Scholarship
  • Digital Games and Media
  • Ethics and Social Impacts of AI
  • Indigenous Studies and Ecology
  • Media, Communication, and Education
  • Language and cultural evolution
  • Multimedia Communication and Technology
  • Art, Politics, and Modernism
  • Artificial Intelligence in Games
  • Cellular Automata and Applications
  • Speech and dialogue systems
  • Reproductive Health and Technologies
  • Climate Change Communication and Perception
  • Interactive and Immersive Displays
  • Demographic Trends and Gender Preferences
  • Sustainability and Climate Change Governance
  • Digital Communication and Language
  • Luminescence and Fluorescent Materials
  • Indigenous Health, Education, and Rights
  • Usability and User Interface Design
  • Embodied and Extended Cognition
  • Human Motion and Animation
  • Innovative Human-Technology Interaction
  • Cinema and Media Studies
  • Space Science and Extraterrestrial Life

Concordia University
2010-2024

Concordia University Wisconsin
2012

University of South Florida
2010

This position paper on Indigenous Protocol (IP) and Artificial Intelligence (AI) is a starting place for those who want to design create AI from an ethical that centers concerns. Each community will have its own particular approach the questions we raise in what follows. What written here not substitute establishing maintaining relationships of reciprocal care support with specific communities. Rather, this document offers range ideas take into consideration when entering conversations which...

10.11573/spectrum.library.concordia.ca.00986506 article EN 2020-01-01

Regioregular (RR) conjugated polymers are critical for electronic and optoelectronic properties of polymer based semiconducting devices. Monosubstituted polythienylvinylene (PTV), a relatively low band-gap polymer, has been reportedly synthesized using the Stille coupling reaction between 3-dodecyl-2,5-dibromothiophene (E)-1,2-bis(tributylstannyl)ethylene. Although small fraction product shows good (∼90%) regioregularity, whole (S-C12-PTV) consists mostly unidentified structures. To gain...

10.1039/b9py00324j article EN Polymer Chemistry 2010-01-01

The current trajectory of artificial intelligence development suffers from fundamental epistemological shortcomings, resulting in the systematic operationalization bias against non-white, non-male, and non-Western peoples. We argue that these failings are, part, result certain Western rationalist epistemologies exclude many ways knowing about world, therefore they cannot provide a sufficient foundation on which to adequately, robustly, humanely conceptualize intelligence. present new...

10.1007/s00146-024-02099-4 article EN cc-by-nc-nd AI & Society 2024-10-19

Aboriginal Territories in Cyberspace (AbTeC) conducted the Skins workshop to explore a pedagogy that integrated North American Indigenous cultural frameworks into design of video games and virtual environments. provides instruction digital design, art, animation, audio programming within context stories storytelling techniques. In pilot with Mohawk youth at Kahnawake Survival School, students developed interactive environments based on traditional from their community process required them...

10.1145/1920778.1920793 article EN 2010-05-06

This paper describes ActiveText, a method for creating dynamic and interactive texts. ActiveText uses an object-based hierarchy to represent makes it easy work with the ASCII component pixel of text at same time. Static, properties can be easily intermixed layered. The user enter edit text, adjust static layout, apply behaviors, their parameters common set tools interface. Support continuous editing allows sketch dynamically. A prototype application called It's Alive! has been implemented...

10.1145/320719.322594 article EN 1999-11-07

10.22230/cjc.2012v37n1a2524 article EN cc-by-nc-nd Canadian Journal of Communication 2012-04-15

Writing practices that integrate dynamic and interactive strategies into the making reading of digital texts are proliferating as more our experiences mediated through screen. We argue rarely do current approaches to creating operate at basic textual level letterform itself, this neglect is partially due fact font technology based on print paradigms make it difficult work programmatically individual letters. Work produced in lab suggests creative possibilities being able easily specify...

10.1080/14626261003654632 article EN Digital Creativity 2010-03-01

10.1162/leon_a_01654 article EN Leonardo 2018-08-01

We started reading science fiction as teenagers. fell in love with the fantastic worlds, strange societies, alien cultures and amazing technologies. As we got older, though, began to notice lack of Native people those futures. In fact, there were barely any nonwhite at all.

10.1145/3202918.3264555 article EN 2018-08-12

Community + Culture features practitioner perspectives on designing technologies for and with communities. We highlight compelling projects provocative points of view that speak to both community technology practice the interaction design field as a whole. Tad Hirsch, Editor

10.1145/2090150.2090157 article EN interactions 2012-03-01
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