- Visual and Cognitive Learning Processes
- Online and Blended Learning
- Innovative Teaching and Learning Methods
- Communication in Education and Healthcare
- Educational Environments and Student Outcomes
- Speech Recognition and Synthesis
- Educational and Psychological Assessments
- Innovations in Educational Methods
- Virtual Reality Applications and Impacts
- Music and Audio Processing
- Student Assessment and Feedback
- Educational Games and Gamification
- Hearing Impairment and Communication
- Natural Language Processing Techniques
- Multisensory perception and integration
- Evaluation of Teaching Practices
Central China Normal University
2021-2023
Abstract Synchronous online learning via technology has become a major trend in institutions of higher education, allowing students to learn from video lectures alongside their peers online. However, relatively little research focused on the influence these students’ during and even less effect peer familiarity. The present study aimed test various effects presence familiarity lectures. There were three experimental conditions: individual-learning, paired-learning with an unfamiliar peer,...
Abstract Background Leaderboards are a highly popular gamification component used in student learning to enhance motivation, attentional engagement, and performance. However, few studies have examined the effects of individual leaderboard elements on English vocabulary through video lectures. Objectives The present study aimed examine how different (i.e., points rank) may affect students' Methods A total 34 students were assigned groups using counterbalanced order. Participants' eye...
Abstract Instructors' speech and gestures are tightly integrated. However, little is known about the neural mechanisms by which different types of affect learning. We conducted two experiments on effects in video lectures that included an instructor slides, with English vocabulary as topic. In Experiment 1, we manipulated instructor's (beat vs. pointing depictive gestures) oscillations learning performance. The electroencephalogram results showed students had higher alpha power beta when...
Abstract Instructional videos risk overloading learners' limited working memory resources due to the transient information effect. Learner control is one way mitigate this concern, but has shown almost zero overall effect and considerable heterogeneity. Consequently, it essential identify when learner most beneficial. The present study examined influence of cues on behaviour, cognitive process, metacognition learning performance in an interactive environment. Employing a 2 (temporal cues:...
We conducted a field study using Tobii Glasses 2.0 eye-tracker to assess 11 experienced university teachers' eye gaze patterns in classrooms, and the impact of these on 293 students' engagement, motivation satisfaction. Independent-samples t tests showed that compared teachers who gazed primarily at students, balance towards students teaching content had were more engaged, motivated satisfied. Furthermore, mediation analyses indicated there significant mediating roles engagement association...
The study investigated the effect of an instructor’s positive (vs. neutral) emotions in video lectures on student learning using either easy or difficult geography topics (i.e. easy: Earth within universe; difficult: understanding time and date calculations Earth). results showed that, first, students responded more positively towards which instructor demonstrated a emotional state, compared to videos with neutral instructor, regardless content difficulty. Second, difficulty lecture...
This letter proposes a new wake word detection system based on Res2Net. As variant of ResNet, Res2Net was first applied to objection detection. realizes multiple feature scales by increasing possible receptive fields. scaling mechanism significantly improves the ability words with different durations. Compared ResNet-based model, also reduces model size and is more suitable for detecting words. The proposed can determine positions from audio stream without any additional assistance. method...