- Doctoral Education Challenges and Solutions
- Innovative Teaching and Learning Methods
- Health and Medical Research Impacts
- Educational Games and Gamification
- Educational Strategies and Epistemologies
- Higher Education and Employability
- Perfectionism, Procrastination, Anxiety Studies
- Child Development and Digital Technology
- Educational and Psychological Assessments
- Evaluation of Teaching Practices
- Education, Achievement, and Giftedness
- Impact of Technology on Adolescents
- Student Assessment and Feedback
- Neuroscience, Education and Cognitive Function
- Career Development and Diversity
University of Newcastle Australia
2013-2021
An international association advancing the multidisciplinary study of informing systems. Founded in 1998, Informing Science Institute (ISI) is a global community academics shaping future science.
Fostering metacognitive awareness of misconceptions should enhance deep processing scientifically correct explanations and thereby decrease misconceptions. To explore these potentially beneficial effects, we conducted a field study implemented in regular educational psychology course an Australian teacher education program. In two-by-two within-subject experimental design, student teachers ( n = 119) answered misconception questionnaires, made judgments, participated activities at the start...
A national cohort of doctoral students (n = 1390) completed a suite metacognitive questionnaires indicating management affective, intellectual and contingency demands in learning. Responses to the were analysed for evidence individual differences reported behaviours. Three patterns response learning identified through cluster analysis: Constructive Engagement, Struggling Engage Disengaged. Central these clusters was quality each student's underlying epistemic framework, appropriateness that...
Computer gaming is a global phenomenon and there has been rapid growth in ‘serious’ games for learning. An emergent body of evidence demonstrates how serious can be used primary secondary school classrooms. Despite the popularity their pedagogical potential, are few specialised frameworks to guide K-12 teachers choosing using games. The purpose this paper twofold. Firstly, we draw on recent research provide an overview nature uses games, current knowledge about learning efficacy, features...
A range of research studies in the past decade have yielded a much fuller understanding nature higher degree candidature, student experiences and changes this population. Nonetheless candidate attrition continues to be source concern there is still territory explore connection with barriers progress their successful resolution. One aspect that rarely explored candidates’ initial expectations at masters doctoral level. Drawing on interviews fine art level candidates, paper explores...