- Interactive and Immersive Displays
- Tactile and Sensory Interactions
- Innovative Human-Technology Interaction
- Advanced Sensor and Energy Harvesting Materials
- Green IT and Sustainability
- Virtual Reality Applications and Impacts
- Modular Robots and Swarm Intelligence
- Context-Aware Activity Recognition Systems
- Soft Robotics and Applications
- Smart Grid Energy Management
- Building Energy and Comfort Optimization
- Gaze Tracking and Assistive Technology
- Color perception and design
- Consumer Retail Behavior Studies
- Technology Use by Older Adults
- Energy Efficiency and Management
- Stroke Rehabilitation and Recovery
- Machine Learning in Healthcare
- Biosensors and Analytical Detection
- Medical Coding and Health Information
- Prosthetics and Rehabilitation Robotics
- Biomedical Text Mining and Ontologies
- Electrowetting and Microfluidic Technologies
- Impact of Technology on Adolescents
- Innovative Approaches in Technology and Social Development
Cornell University
2019-2025
The University of Texas Southwestern Medical Center
2025
Southwestern Medical Center
2025
New York State University College of Human Ecology
2022
Massachusetts Institute of Technology
2014-2018
Human Media
2016-2018
National Taiwan University
2011-2014
A.S. Watson (Netherlands)
2014
Carnegie Mellon University
2014
Microsoft Research (United Kingdom)
2014
Miniature devices have become wearable beyond the form factor of watches or rings---functional can now directly affix to user's skin, unlocking a much wider canvas for electronics. However, building such small and skin-friendly currently requires expensive materials equipment that is mostly found in medical domain. We present DuoSkin, fabrication process affords rapidly prototyping functional on skin using gold leaf as key material, commodity material skin-friendly, robust everyday wear,...
We present NailO, a nail-mounted gestural input surface. Using capacitive sensing on printed electrodes, the interface can distinguish on-nail finger swipe gestures with high accuracy (>92%). NailO works in real-time: we miniaturized system to fit fingernail, while wirelessly transmitting sensor data mobile phone or PC. allows one-handed and always-available input, being unobtrusive discrete. Inspired by commercial nail stickers, device blends into user's body, is customizable, fashionable...
We present EcoThreads, a sustainable e-textile prototyping approach for fabricating biodegradable functional threads. synthesized two thread-based fabrication methods, wet spinning and thread coating, to fabricate threads from biomaterials or modify natural fiber achieve conductive interactive functionality. built tool modified DIY syringe pump spin The can be further integrated into textiles through weaving, knitting, embroidery, braiding. conducted workshop study inviting practitioners use...
Makeup has been a body decoration process for self expression and transforming one's appearance. While the material composition processes creating makeup products have evolved, they still remain static noninteractive. However, as our social contexts demand different representations of ourselves, we propose ChromoSkin, dynamic color-changing system which gives wearer ability to seamlessly alter their As an initial exploration, prototyped interactive eye shadow tattoo composed thermochromic...
SensorTape is a modular and dense sensor network in form factor of tape. composed interconnected programmable nodes on flexible electronics substrate. Each node can sense its orientation with an inertial measurement unit, allowing deformation self-sensing the whole Also, proximity using time-of-flight infrared. We developed architecture to automatically determine location each node, as cut rejoined. we made intuitive graphical interface program Our user study suggested that enables users...
We introduce Rovables, a miniature robot that can move freely on unmodified clothing. The robots are held in place by magnetic wheels, and climb vertically. untethered have an onboard battery, microcontroller, wireless communications. They also contain low-power localization system uses wheel encoders IMU, allowing Rovables to perform limited autonomous navigation the body. In technical evaluations, we found operate continuously for 45 minutes carry up 1.5N. propose interaction space mobile...
Weaving as a craft possesses the structural, textural, aesthetic, and cultural expressiveness for creating diversity of soft, wearable forms that are capable technological integration. In this paper, we extend woven practice crafting on-skin interfaces, exploring potential to "weave second skin." incorporates circuitry in textile structure, which, when extended interface fabrication, allows electrical connections between layers while maintaining slim form. also supports multi-materials...
Jewelry and accessories have long been objects for decorating the human body; however they remain static non-interactive. This work explores opportunities accessory-like kinetic wearables their association with individual style. We developed Kino, a accessory system which enables both aesthetic functional clothing-specific design possibilities. engaged fashion designers every-day users to unpack envisioned use cases perceptions of system. Participants viewed devices not as gadgets but...
Hand edema, defined as swelling of the hands caused by excess fluid accumulation, is a pervasive condition affecting person's range motion and functional ability. However, treatment strategies remain limited to time-consuming manual massage trained therapists, deterring widely accessible approach. We present KnitDema, robotic textile device that allows sequential compression from distal proximal finger phalanges for mobilizing edema. machine-knit integrate small-scale actuators envelop...
While cross-disciplinary collaboration continues to be a cornerstone of inventive work in interactive design, the infrastructures academia, as well barriers participation imposed by our professional organizations, make between particular groups difficult. In this workshop, we will focus specifically on how artist residencies are addressing (or not addressing) challenges that artists, craftspeople, and/or independent designers face when collaborating with researchers affiliated DIS. By...
This study proposes a phone-based system to detect the gait anomalies of person waking under influence alcohol. can sense person's alcohol usage and record location/time context. data help identify problem drinking behaviors, such as before work or driving.
We present Patch-O, a novel deformable interface devised as woven patch that enables diverse movement-based interactions adaptive to garments or on-skin wearing. Patch-O interfaces are uniquely detachable and relocatable soft actuation units can be sewn attached clothing skin at various locations. To optimize the morphing effect while preserving slim form factor, we introduce construction approach integrates actuators structural level varies texture stiffness of substrate locally. implement...
Current wearable form factors often house electronics using an enclosure that is attached to the body. This factor, while wearable, tends protrude from body and therefore can limit wearability. While emerging research in on-skin interfaces HCI communities have generated with lower profiles, they still require support by conventional associated for microprocessor, wireless communication, battery units. In this work, we introduce SkinWire, a fabrication approach extends early work shift...
SkinMorph is an on-skin interface which can selectively transition between soft and rigid states to serve as a texture-tunable wearable skin output. This texture change made possible through the material design of smart hydrophillic gels. These gels are in resting state, yet when activate by heat (>36°C), they generate micro-level structural results observable stiffening. encapsulated thin silicone patterned with resistive wires sew-and-transfer fabrication approach. We demonstrate...
We present KnitDermis, on-body interfaces that deliver expressive non-vibrating mechanotactile feedback on the wearer's body. Fabricated through machine knitting, they embed shape-memory alloy micro-springs in knitted channels, which tactile sensations skin when activated. KnitDermis take advantage of knitting's shaping properties allow it to generate slim, stretchable, and versatile forms can conform underexplored body locations, such as protruded joints convex locations. introduce a...
Applying customized epidermal electronics closely onto the human skin offers potential for biometric sensing and unique, always-available on-skin interactions. However, iterating designs of an interface from schematics to physical circuit wiring can be time-consuming, even with tiny modifications; it is also challenging preserve wearability after repeated alteration. We present SkinLink, a reconfigurable fabrication approach that allows users intuitively explore experiment circuitry...
Background: The use of Electronic Health Records (EHRs) in research demands robust, interoperable systems. By linking biorepositories to EHR algorithms, researchers can efficiently identify cases and controls for large observational studies (e.g., Genome-Wide Association Studies (GWAS)). This is critical ensuring efficient cost-effective research. However, the lack standardized metadata algorithms across different EHRs complicates their sharing application. Our study presents an example a...
Data-driven approaches to clinical research are necessary for understanding and effectively treating infectious diseases. However, challenges such as issues with data validity, lack of collaboration, difficult-to-treat diseases (e.g., those that rare or newly emerging) hinder research. Prioritizing innovative methods facilitate the continued use generated during routine care research, but in an organized, accelerated, shared manner, is crucial. This study investigates potential CURE ID,...
On-skin interfaces demonstrate great potential given their direct skin contact; however, conducting field studies of these devices outside laboratories and in real settings remains a challenge. We conduct research-through-design investigation using an extended woven practice for fabricating fully-integrated untethered multi-sensor on-skin systems that are resilient, versatile, capable deployment. designed, implemented, deployed index-finger thumb-based inertial measurement unit (IMU) sensing...
Paper circuitry has been extensively explored by HCI researchers as a means of creating interactive objects. However, these approaches focus on desktop or handheld objects, and paper wearable material remains under-explored. We present SkinPaper, fabrication approach using silicone-treated washi to weave lightweight easy-to-fabricate on-skin interactions. adopt techniques from weaving basketry practices create paper-woven structures that can conform the body. Our uses off-the-shelf materials...
We propose Skinergy for self-powered on-skin input sensing, a step towards prolonged device usages. In contrast to prior gesture interaction sensors, Skinergy’s sensor operation does not require external power. Enabled by the triboelectric nanogenerator (TENG) phenomenon, machine-embroidered silicone-textile composite converts mechanical energy from into electrical energy. Our proof-of-concept untethered sensing system measures voltages of generated signals which are then processed diverse...
There has been a growing interest in developing and fabricating wearable sweat sensors recent years, as contains various analytes that can provide non-invasive indications of conditions the body. Although HCI research looking into for understanding health conditions, textile-based remain underexplored. We present BioWeave, woven thread-based sweat-sensing on-skin interface. Through weaving single-layer multi-layer structures, we combine threads with versatile fiber materials. identified...
The opportunities for wearable technologies go well beyond always-available information displays or health sensing devices. concept of the cyborg introduced by Clynes and Kline, along with works in various fields research arts, offers a vision what technology integrated body can offer. This paper identifies different categories aimed at augmenting humans. specifically focuses on three areas augmentation human its sensorimotor capabilities: physical morphology, skin display, somatosensory...