- Virtual Reality Applications and Impacts
- Visual perception and processing mechanisms
- Mind wandering and attention
- Tactile and Sensory Interactions
- Emotion and Mood Recognition
- Education and Learning Interventions
- Vestibular and auditory disorders
- Visual and Cognitive Learning Processes
- Team Dynamics and Performance
- Cognitive and developmental aspects of mathematical skills
- Perfectionism, Procrastination, Anxiety Studies
- Innovative Teaching and Learning Methods
- Simulation-Based Education in Healthcare
- Nematode management and characterization studies
- Augmented Reality Applications
- Online Learning and Analytics
- Digital literacy in education
- Antifungal resistance and susceptibility
- Communication in Education and Healthcare
- Spatial Cognition and Navigation
- Technology-Enhanced Education Studies
- Educational Innovations and Technology
- E-Learning and Knowledge Management
- Gaze Tracking and Assistive Technology
- Neuroscience and Music Perception
Swiss Distance University of Applied Sciences
2018-2024
University of Johannesburg
2024
University of Bern
2014-2017
Innsbruck Medical University
2017
Universität Innsbruck
2017
Abstract This study investigated how pre-service teachers perceive and plan to use a virtual reality classroom for science teaching during microteaching practices. The UTAUT 2 model was adopted as the conceptual framework this study. Data were collected through an online survey from eighty-three large metropolitan university in Gauteng Province, South Africa. data analysed using descriptive regression analysis. results revealed that demonstrated high level of acceptance intention Virtual...
ABSTRACT Lung infections with multiresistant pathogens are a major problem among patients suffering from cystic fibrosis (CF). N -Chlorotaurine (NCT), microbicidal active chlorine compound no development of resistance, is well tolerated upon inhalation. The aim this study was to investigate the in vitro bactericidal and fungicidal activity NCT artificial sputum medium (ASM), which mimics composition CF mucus. inoculated bacteria ( Staphylococcus aureus , including some methicillin-resistant...
Head-mounted displays enable social interactions in immersive virtual environments. However, it is yet unclear whether the technology also suitable for collaborative work between remote group members. Previous research comparing performance nonimmersive computer-mediated communication and face-to-face (FtF) interaction yielded inconsistent results. For this reason, we set out to compare multi-user reality (IVR), video conferencing (VC), FtF a decision task. Furthermore, examined conditions...
The training of dietitians emphasizes the development strong communication skills. Immersive virtual reality (IVR) has been successfully employed for various healthcare scenarios; however, it is yet understudied in dietetics education. Therefore, we conducted a feasibility study to investigate usefulness IVR purpose skills training.
Abstract Measuring emotions non-intrusively via affective computing provides a promising source of information for adaptive learning and intelligent tutoring systems. Using non-intrusive, simultaneous measures emotions, such systems could steadily adapt to students emotional states. One drawback, however, is the lack evidence on how modern relate traditional self-reports. The aim this study was compare prominent area computing, facial emotion recognition, students’ self-reports interest,...
Although immersive virtual reality (IVR) technology is becoming increasingly accessible, head-mounted displays with eye tracking capability are more costly and therefore rarely used in educational settings outside of research. This unfortunate, since combining IVR can reveal crucial information about the learners' behavior cognitive processes. To overcome this issue, we investigated whether positional learners during a short teaching exercise (i.e., microteaching) may predict actual fixation...
Procrastination, the irrational delay of tasks, is a common occurrence in online learning. Potential negative consequences include higher risk drop-outs, increased stress, and reduced mood. Due to rise learning management systems analytics, indicators such behavior can be detected, enabling predictions future procrastination other dilatory behavior. However, research focusing on scarce. Moreover, studies involving different types predictors comparisons between predictive performance various...
This study investigated the measurement of students' emotional states during a common learning activity, digital reading factual texts. The objective was to compare self-reports with automated facial emotion recognition. latter promises non-intrusive measurements emotions, which could inform adaptive systems. We used an established recognition software trained on experts' ratings expressions (FaceReader). For basic previous studies have reported high agreement human raters. However, little...
Recent research has produced mixed results regarding the effectiveness of learning in VR. It been suggested that rich multisensory input VR may induce cognitive overload impedes process. Cognitive load is typically measured by administering questionnaires. Although questionnaires are easily used, they imply need to interrupt students during or assess retrospect. In this work-in-progress paper, we argue motion tracking data potential provide unobtrusive, yet valid measures load. We report...
Head-mounted displays enable social interactions in immersive virtual environments. However, it is yet unclear whether the technology suitable for collaborative work between distant group members. Other communication technologies such as online chat tools or video conferencing systems have repeatedly led to poorer performance compared face-to-face interaction. It has been argued that lack of presence and increased cognitive load might be responsible these results. The use a multi-user...
Nutritional diseases severely impair the everyday life of affected patients and represent a growing proportion global disease burden. The diagnosis treatment these is mainly provided by trained dietitians. Their profession requires highly developed conversational skills. Immersive virtual reality offers learning environments, which could hardly be delivered classical teaching methods. Previous research suggests that can successfully used for social skills training. However, we are not aware...
Procrastination, the irrational delay of tasks, is a common occurrence in online learning. Potential negative consequences include higher risk drop-outs, increased stress, and reduced mood. Due to rise learning management systems analytics, indicators such behavior can be detected, enabling predictions future procrastination other dilatory behavior. However, research focusing on scarce. Moreover, studies involving different types predictors comparisons between predictive performance various...