Milene Selbach Silveira

ORCID: 0000-0003-2159-551X
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About
Contact & Profiles
Research Areas
  • Education and Digital Technologies
  • Usability and User Interface Design
  • Data Visualization and Analytics
  • Software Engineering Techniques and Practices
  • Multimedia Communication and Technology
  • Innovative Human-Technology Interaction
  • Educational Games and Gamification
  • Software Engineering Research
  • Open Education and E-Learning
  • Information Science and Libraries
  • Teaching and Learning Programming
  • E-Learning and Knowledge Management
  • Digital Communication and Language
  • Open Source Software Innovations
  • E-Government and Public Services
  • Innovative Teaching and Learning Methods
  • Video Analysis and Summarization
  • Online Learning and Analytics
  • Social Media and Politics
  • Technology Adoption and User Behaviour
  • Business and Management Studies
  • Complex Network Analysis Techniques
  • Speech and dialogue systems
  • Green IT and Sustainability
  • Mobile Learning in Education

Pontifícia Universidade Católica do Rio Grande do Sul
2016-2025

Diamant (Germany)
2018

Brazilian Computer Society
2008-2013

Pontifical Catholic University of Rio de Janeiro
2001

We used existing studies on the integration of user experience design and agile methods as a basis to develop framework for integrating UX Agile. performed field study in an ongoing project medium-sized company order check if proposed fits real world, how some aspects Agile work project. This led us conclusions situating contributions from practice theory back again. The is briefly described this paper consists set practices, artifacts, techniques derived literature. By combining we were...

10.4236/jsea.2012.510087 article EN cc-by Journal of Software Engineering and Applications 2012-01-01

10.1016/j.infsof.2018.04.008 article EN Information and Software Technology 2018-05-01

Despite the increasing popularity of systematic literature reviews in Software Engineering, several researchers still indicate it as a costly and challenging process. Aiming at alleviating this process, we propose an iterative method to support process building search string for review. This uses Visual Text Mining techniques researcher by suggesting new terms string. In order do so, extracts relevant from studies selected displays them way that facilitate their visualization supports...

10.1145/2695664.2695902 article EN 2015-04-13

Innovation is a challenge because it must meet the characteristics of an entire population. This includes visual impairment, which focus this paper. Considering interaction capabilities offered by mobile devices, especially smartphones, we asked ourselves question: what kinds make easier for visually impaired people to use apps? To answer question, first researched into these persons' smartphone usage habits. Then developed prototype electronic calendar that provides via voice commands,...

10.1109/hicss.2016.704 article EN 2016-01-01

Despite having different underlying concepts, agile methods and User-Centered Design aim ultimately at producing high quality software. Aiming providing better understanding on how usability evaluation is addressed within environments, we carried out multiple-case studies in two large IT companies. On the one hand, our corroborate literature with regards to execution of inspection evaluations lightweight prototypes, taking advantage iterative nature Agile. other observed contrary that this...

10.1109/hicss.2015.607 article EN 2015-01-01

Agile development have a distinct culture that at first glance seems to conflict with Interaction Design. Therefore, integrating these two areas becomes challenging task. There is little guidance about them. Very limited empirical evidence exists on and Design being combined in practice. In order better understand how approaches are practice, multiple-case study of teams working Designers was performed. the paper, we present set ten lessons learned from studies.

10.1109/agile.2013.11 article EN Agile Conference 2013-08-01

—The integration of Agile and User-Centered Design methods is a fundamental condition to improve the quality software products. However, one main problems faced establish this on day-to-day basis how communication among invariably distinct involved teams. We believe that artifacts in development process could be used support increase teams' communication. To better understand scenario, we performed systematic mapping study their role between fields. Through analysis 56 papers dealing with...

10.24251/hicss.2017.706 article EN cc-by-nc-nd Proceedings of the ... Annual Hawaii International Conference on System Sciences/Proceedings of the Annual Hawaii International Conference on System Sciences 2017-01-01

A expansão da educação a distância e o avanço dos recursos tecnológicos traz consigo desafio estruturação de materiais didáticos adequados para apoiar as ações pedagógicas nesses cursos. Neste contexto encontra-se proposta estruturados como "Objetos Aprendizagem" (OAs). Considera-se, aqui, que, além um material digital, OA precisa funcionar elemento facilitador do processo ensino aprendizado; que isso ocorra, ele deve explicitar seus objetivos pedagógicos ser estruturado tal forma seja...

10.1590/0104-4060.38662 article PT cc-by Educar em Revista 2014-01-01

One of the biggest challenges today is how to present data users in a clear and easy way different domains application. do this tell stories with data, as makes it possible improve user engagement understanding given context. By using narrative elements, provide readers better explanations what being presented. To understand research scenario about topic, systematic review literature was performed, through snowballing procedure. As results, main characteristics these visualizations were...

10.5753/jis.2022.2330 article EN cc-by Journal on Interactive Systems 2022-06-19

Este artigo apresenta o compilado das reflexões da comunidade de IHC submetidas como insumo para a primeira fase do II GranDIHC-BR. O conteúdo é apresentado forma submetida pelos autores e autoras, mantendo sua formatação original, sem nenhuma edição, modo preservar as ideias submetidas.

10.5753/ihc_estendido.2024.245469 article PT 2024-10-07

Our goal is to improve the content of help systems and provide better access it, by giving users opportunities signal breakdowns during interaction. To this end, we use a semiotic engineering model that explores both direct indirect messages sent from designers via systems' interfaces. These represent how conceived application, they built why. The online system an important component, because where have best chances explicitly express their vision. In paper review some classifications used...

10.1145/501516.501523 article EN 2001-10-21

During the last years many government organizations have adopted Open Government Data policies to make their data publicly available. Although governments are having success on publishing data, availability of datasets is not enough people use it due lack technical expertise such as programming skills and knowledge management. In this scenario, Visualization Techniques can be applied in order help solve problem. sense, we analyzed previously published papers related provide an overview about...

10.1145/3209281.3209337 article EN 2018-05-30

The teaching of Human-Computer Interaction in Computer courses Brazil is still consolidation and expansion. In this context, the Special Committee on (CEIHC) Brazilian Society (SBC) has instituted its annual symposium a permanent forum for discussion topic, Workshop IHC Education (WEIHC). This article presents an analysis six editions event concerning execution content covered, pointing developments perspectives initiative.

10.1145/3033701.3033754 article EN 2016-10-04
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