- Educational Games and Gamification
- Tactile and Sensory Interactions
- Human Pose and Action Recognition
- Artificial Intelligence in Games
- Electric and Hybrid Vehicle Technologies
- Digital Games and Media
- Advancements in Battery Materials
- Hydraulic and Pneumatic Systems
- Advanced Battery Technologies Research
- Cavitation Phenomena in Pumps
- Peer-to-Peer Network Technologies
- Virtual Reality Applications and Impacts
- Multi-Agent Systems and Negotiation
- Hand Gesture Recognition Systems
Kongju National University
2023-2024
Gwangju Institute of Science and Technology
2022-2023
Since the 2015 Paris Agreement, efforts for environmental protection have gained prominence worldwide. Accordingly, electric vehicles become increasingly relevant. Thus, improving performance of water pump, a key component cooling systems in vehicles, is crucial. Electric operate on batteries and motors, making their remarkably complex. Efficient operation pump directly related to stable therefore critical. This study conducted numerical analyses using Ansys Fluent evaluate by varying...
The balance of game content significantly impacts the gaming experience. Unbalanced diminishes engagement or increases frustration because repetitive failure. Although designers intend to adjust difficulty content, this is a repetitive, labor-intensive, and challenging process, especially for commercial-level games with extensive content. To address issue, research community has explored automated balancing using artificial intelligence (AI) techniques. However, previous studies have focused...
This study focused on the design of a battery pack cooling channel based Tesla Model S electric car. aimed to achieve balance between efficiency and pressure drop while maintaining safe optimal operating temperatures for batteries. A similar basic type employed in using 448 cylindrical Li-ion batteries was considered. Consequently, important parameters, such as maximum temperature difference cells module, well coolant, were analyzed. In addition, characteristics changes each shape...
Natural movement is a challenging problem in virtual reality locomotion. However, existing foot-based locomotion methods lack naturalness due to physical limitations caused by wearing equipment. Therefore, this study, we propose Seamless-walk, novel (VR) technique enable the environment walking on high-resolution tactile carpet. The proposed Seamless-walk moves user's character extracting users' speed and orientation from raw signals using machine learning techniques. We demonstrate that...
Ad-hoc team cooperation is the problem of cooperating with other players that have not been seen in learning process. Recently, this has considered context Hanabi, which requires without explicit communication players. While self-play strategies on reinforcement (RL) process shown success, there failing to cooperate unseen agents after initial completed. In paper, we categorize results ad-hoc into Failure, Success, and Synergy analyze associated failures. First, confirm via RL converge one...
The balance of game content significantly impacts the gaming experience. Unbalanced diminishes engagement or increases frustration because repetitive failure. Although designers intend to adjust difficulty content, this is a repetitive, labor-intensive, and challenging process, especially for commercial-level games with extensive content. To address issue, research community has explored automated balancing using artificial intelligence (AI) techniques. However, previous studies have focused...