- Educational Games and Gamification
- Digital Games and Media
- Innovative Human-Technology Interaction
- Media Influence and Health
- Child Development and Digital Technology
University of York
2019-2024
Reflection has become a core interest for game designers. However, empirical research into the kinds and causes reflection within games is scarce. We therefore conducted an online questionnaire where participants (n=101) openly reported perspective-challenging moments games, their causes, experience, impact. Where past work emphasized transformative that changes player's views behavior outside game, we found players report predominantly of 'endo'-transformative reflection, which focused on...
Video games are increasingly designed to provoke reflection and challenge players’ perspectives. Yet we know little about how such perspective-challenging experiences come in gameplay. In response, used systematic self-observation diaries micro-phenomenological interviews capture (n=15) lived experience of perspective challenges purposely sampled including Hatoful Boyfriend, The Stanley Parable, or Papers, Please. We found a sequence trigger, reflection, transformation constituting...
Recent research has begun exploring games as a medium for reflection due to their affordances interactive systems of challenge. However, little effort been put into (1) synthesizing insights across studies and disciplines (2) translating the academic work on reflective play practical takeaways game developers. This article takes first steps toward summarizing existing implementation by identifying key elements present in that evoke reflection. We divide these five approaches: Disruptions,...
Reflection has become a core design interest for HCI, with increasing work exploring the role of reflection in games and player experience. However, research into causes within is scarce. I present findings from an online questionnaire where participants (n=101) openly reported perspective-challenging moments games, their causes, experience, impact or outside game's context. We observed that narrative reveals emerge as key cause perspective challenge, one my to date. highlight ongoing plan...